diff options
| author | Juan Linietsky | 2016-09-13 18:17:18 -0300 |
|---|---|---|
| committer | Rémi Verschelde | 2016-10-18 18:35:44 +0200 |
| commit | 7d25d20861e3778948d9ac6e7ba495d9877b921c (patch) | |
| tree | 781bc8c7fcbdcd5c79f0013f5ef9457cb5c7f3b0 /doc/base/classes.xml | |
| parent | e88a540b91bf139422869ed39fc9104b7cf56cd4 (diff) | |
| download | godot-7d25d20861e3778948d9ac6e7ba495d9877b921c.tar.gz godot-7d25d20861e3778948d9ac6e7ba495d9877b921c.tar.zst godot-7d25d20861e3778948d9ac6e7ba495d9877b921c.zip | |
Added a generic AStar implementation to Godot.
It's pretty fast, use it for games where Navigation does not cut it.
(cherry picked from commit 827a9aa8294e7e2405f645579cc3e7044f3be079)
Diffstat (limited to 'doc/base/classes.xml')
0 files changed, 0 insertions, 0 deletions
