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| author | Juan Linietsky | 2015-06-22 00:03:19 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2015-06-22 00:04:15 -0300 |
| commit | e9bbb97acccc08ae03fde41e4cc6d2dc6722021a (patch) | |
| tree | 008459da8cb1c9343919e67482700e5704e0d1e6 /core/io/resource_format_binary.h | |
| parent | 37af8b413674936518a2ebe180f9e7bfcd5795bb (diff) | |
| download | godot-e9bbb97acccc08ae03fde41e4cc6d2dc6722021a.tar.gz godot-e9bbb97acccc08ae03fde41e4cc6d2dc6722021a.tar.zst godot-e9bbb97acccc08ae03fde41e4cc6d2dc6722021a.zip | |
Diffstat (limited to 'core/io/resource_format_binary.h')
| -rw-r--r-- | core/io/resource_format_binary.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/core/io/resource_format_binary.h b/core/io/resource_format_binary.h index ab2e640a8..da415d97a 100644 --- a/core/io/resource_format_binary.h +++ b/core/io/resource_format_binary.h @@ -129,7 +129,7 @@ class ResourceFormatSaverBinaryInstance { int bin_meta_idx; FileAccess *f; String magic; - Map<RES,int> resource_map; + Set<RES> resource_set; Map<StringName,int> string_map; Vector<StringName> strings; |
