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| author | Juan Linietsky | 2018-05-07 19:27:32 -0300 |
|---|---|---|
| committer | GitHub | 2018-05-07 19:27:32 -0300 |
| commit | 633bbdb2318a9776b651264ea6146bd805a16fb8 (patch) | |
| tree | 812348e4be2f405683a710eafdb2c06cd852996f /core/engine.h | |
| parent | 9f2d54cd6827e39799b85bf306d0fc98ce5941bd (diff) | |
| parent | d5abd4eb750387c95d1040e7613f98bd816c58bb (diff) | |
| download | godot-633bbdb2318a9776b651264ea6146bd805a16fb8.tar.gz godot-633bbdb2318a9776b651264ea6146bd805a16fb8.tar.zst godot-633bbdb2318a9776b651264ea6146bd805a16fb8.zip | |
Diffstat (limited to 'core/engine.h')
| -rw-r--r-- | core/engine.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/core/engine.h b/core/engine.h index 54b30ab81..665992699 100644 --- a/core/engine.h +++ b/core/engine.h @@ -57,6 +57,7 @@ private: float _frame_step; int ips; + float physics_jitter_fix; float _fps; int _target_fps; float _time_scale; @@ -79,6 +80,9 @@ public: virtual void set_iterations_per_second(int p_ips); virtual int get_iterations_per_second() const; + void set_physics_jitter_fix(float p_threshold); + float get_physics_jitter_fix() const; + virtual void set_target_fps(int p_fps); virtual float get_target_fps() const; |
