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| author | Manuel Moos | 2018-02-11 00:03:31 +0100 |
|---|---|---|
| committer | Manuel Moos | 2018-04-09 22:27:29 +0200 |
| commit | d5abd4eb750387c95d1040e7613f98bd816c58bb (patch) | |
| tree | b69b6829a61b4573b9bfaacac8ab91af547aa79a /core/engine.h | |
| parent | ca1312dbe95b885786b541220857039f4411bcaa (diff) | |
| download | godot-d5abd4eb750387c95d1040e7613f98bd816c58bb.tar.gz godot-d5abd4eb750387c95d1040e7613f98bd816c58bb.tar.zst godot-d5abd4eb750387c95d1040e7613f98bd816c58bb.zip | |
Diffstat (limited to 'core/engine.h')
| -rw-r--r-- | core/engine.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/core/engine.h b/core/engine.h index 54b30ab81..665992699 100644 --- a/core/engine.h +++ b/core/engine.h @@ -57,6 +57,7 @@ private: float _frame_step; int ips; + float physics_jitter_fix; float _fps; int _target_fps; float _time_scale; @@ -79,6 +80,9 @@ public: virtual void set_iterations_per_second(int p_ips); virtual int get_iterations_per_second() const; + void set_physics_jitter_fix(float p_threshold); + float get_physics_jitter_fix() const; + virtual void set_target_fps(int p_fps); virtual float get_target_fps() const; |
