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[gd_scene load_steps=2 format=2]
[ext_resource path="res://scripts/world.gd" type="Script" id=1]
[node name="World" type="Spatial"]
script = ExtResource( 1 )
[node name="spot" type="SpotLight" parent="."]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 20, 0 )
layers = 1
light_color = Color( 0.819993, 0.824219, 0.283325, 1 )
light_energy = 3.0
light_negative = false
light_specular = 0.5
light_cull_mask = -1
shadow_enabled = true
shadow_color = Color( 0, 0, 0, 1 )
shadow_bias = 5.0
shadow_contact = 0.0
shadow_max_distance = 45.0
editor_only = false
spot_range = 30.0
spot_attenuation = 1.0
spot_angle = 35.0
spot_angle_attenuation = 1.0
[node name="point" type="Camera" parent="."]
transform = Transform( -3.09086e-08, -0.707107, 0.707107, -1.28028e-08, 0.707107, 0.707107, -1, 1.28028e-08, -3.09086e-08, 2, 3, 0 )
projection = 0
fov = 60.0
near = 0.1
far = 100.0
keep_aspect = 1
current = false
cull_mask = 1048575
environment = null
h_offset = 0.0
v_offset = 0.0
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