blob: dcf4c8858e8a95e00108258808284715f0c20e0b (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
|
extends Node
func _ready():
pass
func _on_ms_button_pressed():
_toggle("ms")
func _on_storage_button_pressed():
popup("storage")
func _on_help_button_pressed():
popup("help")
func _toggle(which):
var visible = get_node(which).is_visible()
get_node(which).set_visible(!visible)
func popup(which):
var tabs = ["storage", "help"]
for tab in tabs:
var vis = false
if tab == which:
vis = !get_node(tab).is_visible()
get_node(tab).set_visible(vis)
func set_funds(cash):
get_node("funds/cash").set_text(str(cash))
func update_storage(id, amount):
get_node("storage").update_storage(id, amount)
func display_message(message, time=5):
get_node("messages").display_message(message, time)
func _on_combibator_button_pressed():
var cam = get_tree().get_root().get_node("Game/Camera")
var combinator = get_tree().get_root().get_node("Game/Combinator")
cam.select(combinator, combinator.get_node("point"))
func _on_incubator_button_pressed():
var cam = get_tree().get_root().get_node("Game/Camera")
var incubator = get_tree().get_root().get_node("Game/Incubator")
cam.select(incubator, incubator.get_node("point"))
|