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<?xml version="1.0" encoding="utf-8"?>
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
<asset>
	<contributor>
		<author>Anonymous</author>
		<authoring_tool>Collada Exporter for Blender 2.6+, by Juan Linietsky (juan@codenix.com)</authoring_tool>
	</contributor>
	<created>2017-04-22T04:09:17Z</created>
	<modified>2017-04-22T04:09:17Z</modified>
	<unit meter="1.0" name="meter"/>
	<up_axis>Z_UP</up_axis>
</asset>
<library_effects>
	<effect id="id-fx-2" name="Material-fx">
		<profile_COMMON>
			<technique sid="common">
				<blinn>
					<emission>
						<color>  0.0 0.0 0.0 1.0 </color>
					</emission>
					<ambient>
						<color>  0.0 0.0 0.0 1.0 </color>
					</ambient>
					<diffuse>
						<color>  0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 </color>
					</diffuse>
					<specular>
						<color>  0.5 0.5 0.5 1.0 </color>
					</specular>
					<shininess>
						<float>50</float>
					</shininess>
					<reflective>
						<color>  1.0 1.0 1.0 1.0 </color>
					</reflective>
					<index_of_refraction>
						<float>4.0</float>
					</index_of_refraction>
				</blinn>
				<extra>
					<technique profile="FCOLLADA">
					</technique>
					<technique profile="GOOGLEEARTH">
						<double_sided>0</double_sided>
					</technique>
				</extra>
			</technique>
		</profile_COMMON>
	</effect>
</library_effects>
<library_materials>
	<material id="id-material-3" name="Material">
		<instance_effect url="#id-fx-2"/>
	</material>
</library_materials>
<library_geometries>
	<geometry id="id-mesh-4" name="Cube">
		<mesh>
			<source id="id-mesh-4-positions">
				<float_array id="id-mesh-4-positions-array" count="72"> 1.0 0.9999999403953552 -1.0 1.0 -1.0 -1.0 -1.0000001192092896 -0.9999998211860657 -1.0 -0.9999996423721313 1.0000003576278687 -1.0 1.0000004768371582 0.999999463558197 1.0 -0.9999999403953552 1.0 1.0 -1.0000003576278687 -0.9999996423721313 1.0 0.9999993443489075 -1.0000005960464478 1.0 1.0 0.9999999403953552 -1.0 1.0000004768371582 0.999999463558197 1.0 0.9999993443489075 -1.0000005960464478 1.0 1.0 -1.0 -1.0 1.0 -1.0 -1.0 0.9999993443489075 -1.0000005960464478 1.0 -1.0000003576278687 -0.9999996423721313 1.0 -1.0000001192092896 -0.9999998211860657 -1.0 -1.0000001192092896 -0.9999998211860657 -1.0 -1.0000003576278687 -0.9999996423721313 1.0 -0.9999999403953552 1.0 1.0 -0.9999996423721313 1.0000003576278687 -1.0 1.0000004768371582 0.999999463558197 1.0 1.0 0.9999999403953552 -1.0 -0.9999996423721313 1.0000003576278687 -1.0 -0.9999999403953552 1.0 1.0</float_array>
				<technique_common>
				<accessor source="#id-mesh-4-positions-array" count="24" stride="3">
					<param name="X" type="float"/>
					<param name="Y" type="float"/>
					<param name="Z" type="float"/>
				</accessor>
				</technique_common>
			</source>
			<source id="id-mesh-4-normals">
				<float_array id="id-mesh-4-normals-array" count="72"> 0.0 0.0 -1.0 0.0 0.0 -1.0 0.0 0.0 -1.0 0.0 0.0 -1.0 2.9802322387695312e-08 0.0 1.0 2.9802322387695312e-08 0.0 1.0 2.9802322387695312e-08 0.0 1.0 2.9802322387695312e-08 0.0 1.0 1.0 -2.980232238769531e-07 4.470339831641468e-08 1.0 -2.980232238769531e-07 4.470339831641468e-08 1.0 -2.980232238769531e-07 4.470339831641468e-08 1.0 -2.980232238769531e-07 4.470339831641468e-08 -2.831220911048149e-07 -1.0 -1.7881397695873602e-07 -2.831220911048149e-07 -1.0 -1.7881397695873602e-07 -2.831220911048149e-07 -1.0 -1.7881397695873602e-07 -2.831220911048149e-07 -1.0 -1.7881397695873602e-07 -1.0 2.384185791015625e-07 -1.341104365337742e-07 -1.0 2.384185791015625e-07 -1.341104365337742e-07 -1.0 2.384185791015625e-07 -1.341104365337742e-07 -1.0 2.384185791015625e-07 -1.341104365337742e-07 2.384185791015625e-07 1.0 1.6391278734317893e-07 2.384185791015625e-07 1.0 1.6391278734317893e-07 2.384185791015625e-07 1.0 1.6391278734317893e-07 2.384185791015625e-07 1.0 1.6391278734317893e-07</float_array>
				<technique_common>
				<accessor source="#id-mesh-4-normals-array" count="24" stride="3">
					<param name="X" type="float"/>
					<param name="Y" type="float"/>
					<param name="Z" type="float"/>
				</accessor>
				</technique_common>
			</source>
			<vertices id="id-mesh-4-vertices">
				<input semantic="POSITION" source="#id-mesh-4-positions"/>
			</vertices>
			<polygons count="6" material="id-trimat-5">
				<input semantic="VERTEX" source="#id-mesh-4-vertices" offset="0"/>
				<input semantic="NORMAL" source="#id-mesh-4-normals" offset="0"/>
				<p> 0 1 2 3 </p>
				<p> 4 5 6 7 </p>
				<p> 8 9 10 11 </p>
				<p> 12 13 14 15 </p>
				<p> 16 17 18 19 </p>
				<p> 20 21 22 23 </p>
			</polygons>
		</mesh>
	</geometry>
</library_geometries>
<library_visual_scenes>
	<visual_scene id="id-scene-1" name="scene">
		<node id="Cube" name="Cube" type="NODE">
			<matrix sid="transform"> 1.0 0.0 0.0 0.0 0.0 1.0 0.0 0.0 0.0 0.0 1.0 0.0 0.0 0.0 0.0 1.0  </matrix>
			<instance_geometry url="#id-mesh-4">
				<bind_material>
					<technique_common>
						<instance_material symbol="id-trimat-5" target="#id-material-3"/>
					</technique_common>
				</bind_material>
			</instance_geometry>
		</node>
	</visual_scene>
</library_visual_scenes>
<scene>
	<instance_visual_scene url="#id-scene-1" />
</scene>
</COLLADA>