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path: root/export_presets.cfg
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[preset.0]

exclude_filter=""
export_filter="all_resources"
include_filter=""
name="HTML5"
patch_list=PoolStringArray(  )
platform="HTML5"
runnable=true

[preset.0.options]

custom_template/debug=""
custom_template/release=""
html/head_include=""
options/memory_size=4
options/target=1
texture_format/etc=true
texture_format/etc2=false
texture_format/s3tc=false

[preset.1]

exclude_filter=""
export_filter="all_resources"
include_filter=""
name="Linux/X11"
patch_list=PoolStringArray(  )
platform="Linux/X11"
runnable=true

[preset.1.options]

binary_format/64_bits=true
custom_template/debug="/root/.godot/templates/3.0-alpha/linux_x11_64_debug"
custom_template/release="/root/.godot/templates/3.0-alpha/linux_x11_64_release"
texture_format/etc=false
texture_format/etc2=false
texture_format/s3tc=true

[preset.2]

exclude_filter=""
export_filter="all_resources"
include_filter=""
name="Windows Desktop"
patch_list=PoolStringArray(  )
platform="Windows Desktop"
runnable=true

[preset.2.options]

binary_format/64_bits=true
custom_template/debug="/root/.godot/templates/3.0-alpha/windows_64_debug.exe"
custom_template/release="/root/.godot/templates/3.0-alpha/windows_64_release.exe"
texture_format/etc=false
texture_format/etc2=false
texture_format/s3tc=true