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[gd_scene load_steps=9 format=2]
[ext_resource path="res://scripts/base.gd" type="Script" id=1]
[ext_resource path="res://scripts/camera.gd" type="Script" id=2]
[ext_resource path="res://incubator.tscn" type="PackedScene" id=3]
[ext_resource path="res://combinator.tscn" type="PackedScene" id=4]
[ext_resource path="res://exporter.tscn" type="PackedScene" id=5]
[ext_resource path="res://hud.tscn" type="PackedScene" id=6]
[ext_resource path="res://player.tscn" type="PackedScene" id=7]
[sub_resource type="Animation" id=1]
resource_name = "cmb2inc"
length = 2.0
loop = false
step = 0.1
tracks/0/type = "value"
tracks/0/path = NodePath("cmb2inc:translation")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/keys = {
"times": PoolFloatArray( 0, 1, 2 ),
"transitions": PoolFloatArray( 1, 1, 1 ),
"update": 0,
"values": [ Vector3( -5.81117, 1.66142, -1.3469 ), Vector3( -5.25375, 1.66142, -5.2241 ), Vector3( -1.43185, 1.66142, -5.74397 ) ]
}
[node name="Game" type="Spatial"]
script = ExtResource( 1 )
[node name="Camera" type="InterpolatedCamera" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0103998, -4.76837e-07, 0.0374603 )
projection = 0
fov = 60.0
near = 0.1
far = 100.0
keep_aspect = 1
current = true
cull_mask = 1048575
environment = null
h_offset = 0.0
v_offset = 0.0
target = NodePath("")
speed = 1.0
enabled = false
script = ExtResource( 2 )
[node name="OmniLight" type="OmniLight" parent="Camera"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 2.11108 )
layers = 1
light_color = Color( 1, 1, 1, 1 )
light_energy = 2.0
light_negative = false
light_specular = 0.5
light_cull_mask = -1
shadow_enabled = false
shadow_color = Color( 0, 0, 0, 1 )
shadow_bias = 0.1
shadow_contact = 0.0
shadow_max_distance = 0.0
editor_only = false
omni_range = 19.0
omni_attenuation = 1.0
omni_shadow_mode = 0
omni_shadow_detail = 1
[node name="Incubator" parent="." instance=ExtResource( 3 )]
transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0, 0, -5 )
[node name="Combinator" parent="." instance=ExtResource( 4 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 0, 0 )
[node name="Exporter" parent="." instance=ExtResource( 5 )]
transform = Transform( -1, 8.74228e-08, 0, 8.74228e-08, 1, 8.74228e-08, 7.64274e-15, 8.74228e-08, -1, 5, 0, 0 )
[node name="center" type="Position3D" parent="."]
[node name="overview" type="Camera" parent="."]
transform = Transform( 1, 0, 0, 0, 0.73815, 0.674637, 0, -0.674637, 0.73815, -0.0103998, 4.22607, 2.71686 )
projection = 0
fov = 60.0
near = 0.1
far = 100.0
keep_aspect = 1
current = false
cull_mask = 1048575
environment = null
h_offset = 0.0
v_offset = 0.0
[node name="HUD" parent="." instance=ExtResource( 6 )]
[node name="Player" parent="." instance=ExtResource( 7 )]
[node name="cmb2inc" type="Position3D" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.43185, 1.66142, -5.74397 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
playback_process_mode = 1
playback_default_blend_time = 0.0
root_node = NodePath("..")
anims/cmb2inc = SubResource( 1 )
playback/active = true
playback/speed = 1.0
blend_times = [ ]
autoplay = ""
[node name="Quad" type="Quad" parent="."]
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
visible_in_all_rooms = false
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
axis = 1
size = Vector2( 50, 50 )
offset = Vector2( 0, 0 )
centered = true
[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_AnimationPlayer_animation_finished"]
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