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* almost, the spawn mechanism is almost okayJ08nY2016-04-181-1/+1
* getting there, will test/ adjust, speed/physics settings nowJ08nY2016-04-181-1/+1
* getting closer, still not how I want it.J08nY2016-04-181-1/+1
* overlay on the wayJ08nY2016-04-181-1/+1
* canvas fallback doneJ08nY2016-04-181-1/+1
* levels somewhat workingJ08nY2016-04-171-1/+1
* train workJ08nY2016-04-171-1/+1
* projectiles!J08nY2016-04-171-1/+1
* projectiles!J08nY2016-04-171-1/+1
* lolJ08nY2016-04-171-1/+1
* responsivness better, grow/shrink addedJ08nY2016-04-171-1/+1
* rotation now works/somewhat.J08nY2016-04-171-1/+1
* fixed camera wobbleJ08nY2016-04-161-1/+1
* paths are all weirdJ08nY2016-04-161-1/+1
* webworker source loading is all weirdJ08nY2016-04-161-1/+1
* finallly, figured out Physijs...J08nY2016-04-161-1/+1
* fix pointerlockJ08nY2016-04-161-1/+1
* first deploymentJ08nY2016-04-161-0/+1