diff options
Diffstat (limited to 'shader')
| -rw-r--r-- | shader/enemy_shader.frag | 0 | ||||
| -rw-r--r-- | shader/player_shader.frag | 0 | ||||
| -rw-r--r-- | shader/vertex_shader.vert | 10 | ||||
| -rw-r--r-- | shader/world_shader.frag | 0 |
4 files changed, 0 insertions, 10 deletions
diff --git a/shader/enemy_shader.frag b/shader/enemy_shader.frag deleted file mode 100644 index e69de29..0000000 --- a/shader/enemy_shader.frag +++ /dev/null diff --git a/shader/player_shader.frag b/shader/player_shader.frag deleted file mode 100644 index e69de29..0000000 --- a/shader/player_shader.frag +++ /dev/null diff --git a/shader/vertex_shader.vert b/shader/vertex_shader.vert deleted file mode 100644 index 9a07371..0000000 --- a/shader/vertex_shader.vert +++ /dev/null @@ -1,10 +0,0 @@ - -varying vec3 vWorldPosition; - -void main() { - vec4 worldPosition = modelMatrix * vec4( position, 1.0 ); - vWorldPosition = worldPosition.xyz; - - gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 ); - -} diff --git a/shader/world_shader.frag b/shader/world_shader.frag deleted file mode 100644 index e69de29..0000000 --- a/shader/world_shader.frag +++ /dev/null |
