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authorJ08nY2016-04-16 19:39:37 +0200
committerJ08nY2016-04-16 19:39:37 +0200
commitc1e89bd4779294761edf8960f3ffa90ecff7ab5c (patch)
tree44ed3bbea8c18f497cb5a64640a1eca1aa7dec25 /game.js
parentecf1f78d2c83fdab789c9dd84819e12710b85d6c (diff)
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Diffstat (limited to 'game.js')
-rw-r--r--game.js4
1 files changed, 2 insertions, 2 deletions
diff --git a/game.js b/game.js
index e1cb18d..8bf766d 100644
--- a/game.js
+++ b/game.js
@@ -10,8 +10,8 @@ var __extends = (this && this.__extends) || function (d, b) {
var Vector3 = THREE.Vector3;
var Material = THREE.Material;
var Geometry = THREE.Geometry;
-Physijs.scripts.worker = "/physi_js/physijs_worker.js";
-Physijs.scripts.ammo = "/physi_js/ammo.js";
+Physijs.scripts.worker = "physi_js/physijs_worker.js";
+Physijs.scripts.ammo = "physi_js/ammo.js";
var PointerLock = (function () {
function PointerLock(game, blocker, instructions) {
this.game = game;