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package sk.neuromancer.sphaera.rewrite;
import java.util.Random;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.audio.Sound;
import com.badlogic.gdx.utils.Disposable;
import sk.neuromancer.sphaera.interf.Tickable;
public class SoundPlayer implements Tickable, Disposable{
private Sound[] base = new Sound[4];
private Sound explosion;
public static final String BASE_SOUND_NAME = "base";
private boolean isLoaded = false;
private boolean isPlaying = false;
public static final int BPM = 100;
public static final float TPB = (SphaeraGame.TPS * 60) / BPM;
public static final float VOLUME = 0.2f;
private int[] order = {3,2,0,1};
private int s = 0;
public SoundPlayer() {
}
@Override
public void tick(long tickCount) {
if(!isPlaying)
return;
if(!isLoaded)
return;
if(tickCount % TPB == 0){
base[order[s]].play(VOLUME);
s++;
s%=base.length;
}
}
public void load() {
for(int i = 0; i < base.length; i++){
base[i] = Gdx.audio.newSound(Gdx.files.internal(BASE_SOUND_NAME + i + ".wav"));
}
explosion = Gdx.audio.newSound(Gdx.files.internal("explosion.wav"));
isLoaded = true;
}
public void play(){
isPlaying = true;
}
public void pause(){
isPlaying = false;
}
public void playExplosion(){
explosion.play();
}
@Override
public void dispose() {
for(Sound s: base){
s.dispose();
}
explosion.dispose();
}
}
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