| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| | * | | | | | Merge pull request #6575 from Geequlim/more_themes | Rémi Verschelde | 2016-10-03 | 5 | -13/+19 | |
| | |\ \ \ \ \ | | | | | | | | | | | | | | | More custom theme support for editor | |||||
| | | * | | | | | More custom theme support for editor | Geequlim | 2016-09-20 | 5 | -13/+19 | |
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| | * | | | | | | Merge pull request #6554 from pkowal1982/propertyeditortooltips | Rémi Verschelde | 2016-10-03 | 1 | -0/+2 | |
| | |\ \ \ \ \ \ | | | | | | | | | | | | | | | | | Show True/False tooltip in property editor for bool values | |||||
| | | * | | | | | | Show True/False tooltip in property editor for bool values | Pawel Kowal | 2016-09-19 | 1 | -0/+2 | |
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| | * | | | | | | Merge pull request #6479 from RandomShaper/improve-debug-focus | Rémi Verschelde | 2016-10-03 | 4 | -0/+9 | |
| | |\ \ \ \ \ \ | | |_|_|_|/ / | |/| | | | | | Improve debug focus behavior | |||||
| | | * | | | | | Improve debug focus behavior | Pedro J. Estébanez | 2016-09-14 | 4 | -0/+9 | |
| | | | |_|_|/ | | |/| | | | | | | | | | | | | | | | | | | | | | Fix focusing debugged game on Windows Add re-focusing editor on continue | |||||
| | * | | | | | Fix typo for word_wrap | volzhs | 2016-09-30 | 2 | -3/+3 | |
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| | * | | | | Fix crash when disabling main screen plugin | George Marques | 2016-09-21 | 1 | -0/+4 | |
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| | * | | | Merge pull request #6549 from Hinsbart/default_layout | Rémi Verschelde | 2016-09-19 | 1 | -3/+3 | |
| | |\ \ \ | | | | | | | | | | | | | | | | | | | | | Make the choosable default editor layout the same as the actual default [ci skip] | |||||
| | | * | | | Make the choosable default editor layout the same as the actual default one. | Andreas Haas | 2016-09-19 | 1 | -3/+3 | |
| | | | |/ | | |/| | | | | | | | | | Fixes #6266 | |||||
| | * | | | Merge pull request #6534 from djrm/icons | Rémi Verschelde | 2016-09-18 | 5 | -0/+104 | |
| | |\ \ \ | | | | | | | | | | | New distraction free mode icon | |||||
| | | * | | | New distraction free mode icon | Daniel J. Ramirez | 2016-09-18 | 5 | -0/+104 | |
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| | * | | | | Merge pull request #6525 from vnen/plugin-bottom-show-hide | Rémi Verschelde | 2016-09-18 | 2 | -0/+16 | |
| | |\ \ \ \ | | | | | | | | | | | | | Expose bottom panel show/hide for plugins | |||||
| | | * | | | | Expose bottom panel show/hide for plugins | George Marques | 2016-09-17 | 2 | -0/+16 | |
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| * | / | | | Click the inspected objet name to see all subresources. | Juan Linietsky | 2016-09-17 | 2 | -1/+105 | |
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| * | | | | Merge pull request #6516 from vnen/plugin-main-screen | Rémi Verschelde | 2016-09-17 | 3 | -1/+8 | |
| |\ \ \ \ | | | | | | | | | | | Add a function to plugin get the main screen parent | |||||
| | * | | | | Add a function to plugin get the main screen parent | George Marques | 2016-09-16 | 3 | -1/+8 | |
| | |/ / / | | | | | | | | | | | | | | | | | - Fix a bug where the main screen button did not disappear when the plugin was deactivated. | |||||
| * | | | | Merge pull request #6498 from Paulb23/current_script_highlight_fix | Rémi Verschelde | 2016-09-17 | 1 | -15/+16 | |
| |\ \ \ \ | | | | | | | | | | | Fix highlight current script when script temperature is disabled | |||||
| | * | | | | Fix highlight current script when script temputure is disabled | Paulb23 | 2016-09-15 | 1 | -15/+16 | |
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| * | | | | Merge pull request #6414 from RandomShaper/improve-shader-shadow | Rémi Verschelde | 2016-09-17 | 1 | -0/+2 | |
| |\ \ \ \ | |/ / / |/| | | | Expose additional light/shadow properties to canvas item shaders | |||||
| | * | | | Expose light shadow color to canvas item shaders | Pedro J. Estébanez | 2016-09-07 | 1 | -0/+2 | |
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| * | | | Call run callback | Juan Linietsky | 2016-09-14 | 2 | -0/+12 | |
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| * | | | Added API version and hashing to ObjectTypeDB | Juan Linietsky | 2016-09-14 | 2 | -1/+19 | |
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| * | | Added a generic AStar implementation to Godot. | Juan Linietsky | 2016-09-13 | 1 | -0/+3 | |
| | | | | | | | | | It's pretty fast, use it for games where Navigation does not cut it. | |||||
| * | | Make Godot detect if the screen is too small (<1200 pixels wide), and use ↵ | Juan Linietsky | 2016-09-13 | 2 | -5/+21 | |
| | | | | | | | | | single dock column like in 1.0 if that's the case. | |||||
| * | | -Added VeryLowDPI and MidDPI modes to Godot editor. | Juan Linietsky | 2016-09-13 | 8 | -33/+36 | |
| | | | | | | | | | -Improved HiDPI detection (requires resolution of > 2000 in X axis) | |||||
| * | | Distraction free icon was missing | Juan Linietsky | 2016-09-13 | 1 | -0/+0 | |
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| * | | -Add a distraction free mode button (so users know it's there) | Juan Linietsky | 2016-09-13 | 2 | -19/+39 | |
| | | | | | | | | | | | -Made distaction free not hide the top bar, it's more loss than gain to hide it -Fix fullscreen toggling and added a menu option for it so it's also visible in settings. | |||||
| * | | Added favorites and recent history to create dialog | Juan Linietsky | 2016-09-12 | 2 | -7/+333 | |
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| * | | Modified resource menu for node scripts so it always goes through the new ↵ | Juan Linietsky | 2016-09-12 | 4 | -2/+18 | |
| | | | | | | | | | script wizard. | |||||
| * | | Merge pull request #6465 from Paulb23/script_highlight_color_update | Rémi Verschelde | 2016-09-12 | 1 | -0/+1 | |
| |\ \ | | | | | | | Update current script color on change | |||||
| | * | | Update current script color on change | Paulb23 | 2016-09-12 | 1 | -0/+1 | |
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| * | | | Do ctrl-click on any code identifier to go to definiton or help page. | Juan Linietsky | 2016-09-12 | 4 | -4/+125 | |
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| * | | Changed default assignment of shorcut for alt-left/right to history ↵ | Juan Linietsky | 2016-09-11 | 2 | -4/+4 | |
| | | | | | | | | | | | | | | | next/prev, which is more standard and useful. Indent can be done with tab and shift-tab anyway. If you don't like this, feel free to reassign them manually in the editor settings :P | |||||
| * | | -Added a ColorFrame control, kind of like Texture but for color. | Juan Linietsky | 2016-09-11 | 4 | -2/+155 | |
| | | | | | | | | | | | -Added dropping nodes to text editor for them to become a path -Fixed issues with font not properly being set in code editor | |||||
| * | | -Cleaned up find/replace bar for replace (made selection only default if ↵ | Juan Linietsky | 2016-09-11 | 7 | -22/+39 | |
| | | | | | | | | | | | | | selection exists), also made buttons look like buttons -Fixed a bug related to theme propagation, may be able to solve #6443, #6302 and others. Please test. | |||||
| * | | fix get_selected_nodes() | Juan Linietsky | 2016-09-10 | 2 | -2/+16 | |
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| * | | -Added bindings to the resource filesystem for editor | Juan Linietsky | 2016-09-10 | 5 | -3/+27 | |
| | | | | | | | | | -Added set_child_rect, which was unavailable for script | |||||
| * | | Made it possible to properly draw over the 2D canvas for 2D objects. ↵ | Juan Linietsky | 2016-09-10 | 13 | -33/+74 | |
| | | | | | | | | | Arranged some functions to achieve this. | |||||
| * | | -Added way to generate resource previews from script plugin. | Juan Linietsky | 2016-09-10 | 5 | -2/+60 | |
| | | | | | | | | | -Updated documentation | |||||
| * | | Add API for inspecting objects from EditorPlugin, as requested in one of the ↵ | Juan Linietsky | 2016-09-10 | 2 | -1/+9 | |
| | | | | | | | | | comments of #6254 | |||||
| * | | Merge pull request #5692 from kubecz3k/remoteTransform | Juan Linietsky | 2016-09-10 | 3 | -0/+124 | |
| |\ \ | | | | | | | Remote transform node (for 3d) | |||||
| | * | | Remote transform node (for 3d) | Jakub Grzesik | 2016-07-14 | 3 | -0/+124 | |
| | | | | | | | | | | It's code is based on RemoteTransform2D node. | |||||
| * | | | Merge pull request #5920 from 29jm/fix-warnings | Juan Linietsky | 2016-09-10 | 8 | -14/+16 | |
| |\ \ \ | | | | | | | | | Fix some more warnings | |||||
| | * | | | Fix various warnings | Johan Manuel | 2016-08-13 | 8 | -14/+16 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | The warnings fixed were about things like unused variables, misleading indentation, missing default cases in switches and better grouping of conditions in if statements. | |||||
| * | | | | Merge pull request #6137 from supaiku-o/master | Juan Linietsky | 2016-09-10 | 2 | -2/+40 | |
| |\ \ \ \ | | | | | | | | | | | Add a Close All files option to script editor | |||||
| | * | | | | Added CLOSE_ALL files option to script editor | supaiku | 2016-08-13 | 2 | -2/+40 | |
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| * | | | | | Merge pull request #6363 from vnen/winrt | Juan Linietsky | 2016-09-10 | 8 | -0/+32 | |
| |\ \ \ \ \ | | | | | | | | | | | | | Fix the support for WinRT/UWP | |||||
| | * | | | | | Add Windows Universal export to editor | George Marques | 2016-09-06 | 8 | -0/+32 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Use OPENSSL_ENABLED definition to the whole source to detect it anywhere. - Add WinRT/UWP template files with manifest and default images. | |||||
| * | | | | | | Move hardcoded theme colors from editor_node into editor_themes | Ralf Hölzemer | 2016-09-09 | 2 | -5/+5 | |
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