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Merge pull request #1174 from adolson/autoreload-edited-scripts
Juan Linietsky
2015-02-09
1
-1
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+5
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fixes
Dana Olson
2015-01-17
1
-1
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+2
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add option to automatically reload changed scripts
Dana Olson
2015-01-10
1
-1
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+4
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Merge pull request #1243 from NateWardawg/ChangeRunSceneToRunProject
Juan Linietsky
2015-02-09
1
-1
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+1
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Changed the "Start the scene (F5)." tooltip to say "Play the project (F5)."
Nathan Warden
2015-01-16
1
-1
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+1
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Merge pull request #1271 from NateWardawg/NestedSceneFix
Juan Linietsky
2015-02-09
2
-1
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+33
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Fixed a bug where if a scene hadn't been saved it would find a cyclical depen...
Nathan Warden
2015-01-20
1
-5
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+9
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Fixed a bug where a user could add a cyclical dependency, causing a crash.
Nathan Warden
2015-01-19
2
-1
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+29
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Merge pull request #1303 from erbridge/revert_menu_item
Juan Linietsky
2015-02-09
2
-0
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+22
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Show a confirmation for the revert action.
Felix Laurie von Massenbach
2015-01-27
1
-1
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+8
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Move the Revert Scene menu item to be less intrusive.
Felix Laurie von Massenbach
2015-01-26
1
-2
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+2
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Add a revert menu item.
Felix Laurie von Massenbach
2015-01-25
2
-0
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+15
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io_scene_dae: fixed invalid variable name
Segey Lapin
2015-02-04
1
-2
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+2
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fixed world vertex issues in canvas item shader
Juan Linietsky
2015-01-21
1
-1
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+1
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Visual Shader Editing for 2D
Juan Linietsky
2015-01-20
3
-9
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+26
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Color Ramp and Curve Map added to visual shader editing.
Juan Linietsky
2015-01-19
5
-3
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+906
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-intentional breakage of shader graph to fix issues, existing graphs will be ...
Juan Linietsky
2015-01-18
1
-1
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+1
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Merge pull request #1181 from adolson/duplicate-node-naming-prefs
Juan Linietsky
2015-01-17
2
-5
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+23
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fix naming of duplicated nodes, closes #1161, adds separator character prefer...
Dana Olson
2015-01-11
2
-5
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+23
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Merge pull request #1204 from marynate/PR-new-default-theme
Juan Linietsky
2015-01-17
101
-3
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+3
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More desaturated icons
Ralf Hölzemer
2015-01-15
4
-0
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+0
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New iteration of the theme
Ralf Hölzemer
2015-01-15
2
-3
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+3
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New neutral default theme
Ralf Hölzemer
2015-01-15
97
-3
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+3
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Merge pull request #1225 from marynate/PR-script-editor-close-tab
Juan Linietsky
2015-01-17
1
-4
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+7
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Only show Close Tab confirmation when script has unsaved change;Update Close ...
marynate
2015-01-15
1
-4
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+7
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Merge pull request #1227 from marynate/PR-editor-line-color
Juan Linietsky
2015-01-17
3
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+3
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Add current_line_color ediotr setting for script and shader editor
marynate
2015-01-15
3
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+3
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Merge pull request #1230 from ndee85/export_manager_additions
Juan Linietsky
2015-01-17
1
-15
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+50
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Export Manager Fixes
Andreas Esau
2015-01-15
1
-15
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+50
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Wrapped duplicated CellOp generation code in a function and added TileMap til...
Carl Olsson
2015-01-17
2
-39
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+46
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Merge pull request #1215 from Qwertie-/PR-GUI
Juan Linietsky
2015-01-14
1
-1
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+1
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Fixed typo in message
Luke Picciau
2015-01-14
1
-1
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+1
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Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-01-13
8
-57
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+49
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2D shader progress
reduz
2015-01-11
7
-55
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+47
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Fixes #1160
BenH
2015-01-11
1
-2
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+2
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fixes
Juan Linietsky
2015-01-13
2
-1
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+6
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Merge pull request #1156 from marynate/PR-fix-compile-tools-no
Juan Linietsky
2015-01-09
1
-4
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+2
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Fix compile error when tools=no
marynate
2015-01-09
1
-4
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+2
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mergable version of ndee's pull request
Dana Olson
2015-01-09
2
-22
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+488
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Merge branch 'fix_debug_process_exited_alert'
Maximillian
2015-01-08
1
-2
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+0
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Fix process being debugged has exited pop up #1128
Maximillian
2015-01-08
1
-2
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+0
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Merge branch 'master' of https://github.com/okamstudio/godot
Maximillian
2015-01-08
2
-17
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+66
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Fixes to GraphEdit:
Juan Linietsky
2015-01-08
2
-9
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+37
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-Fixed matrix and vec+scalar multiplication issues, fixes #1143
Juan Linietsky
2015-01-07
1
-7
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+28
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-changed type of C component of vec interp, fixes #1144
Juan Linietsky
2015-01-07
1
-1
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+1
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Merge remote-tracking branch 'upstream/master'
Maximillian
2015-01-07
33
-46
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+91
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-Visual Shader Editing Finished, PLEASE TEST!
Juan Linietsky
2015-01-07
33
-46
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+91
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fix little mistake that made the project run each save
Maximillian
2015-01-06
1
-1
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+0
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Prompt save dialog if running a unsaved scene. Solution for #966
Maximillian
2015-01-06
2
-5
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+26
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Fix invaild path error text in project manager when no path is entered
Maximillian
2015-01-06
1
-2
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+2
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