index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
tools
Commit message (
Expand
)
Author
Age
Files
Lines
*
this failed in msvc, didn't in linux and mingw
Ariel Manzur
2015-12-20
2
-5
/
+2
*
Merge pull request #3090 from neikeq/fix_3088
Rémi Verschelde
2015-12-16
2
-14
/
+40
|
\
|
*
Fix Remove Item option in TileSet plugin
Ignacio Etcheverry
2015-12-15
2
-14
/
+40
*
|
small fix for undo redo
Juan Linietsky
2015-12-16
3
-5
/
+20
*
|
added labels to sections and properties
Juan Linietsky
2015-12-16
1
-3
/
+16
*
|
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-15
7
-9
/
+32
|
\
|
|
*
Merge pull request #3080 from akien-mga/pr-input-presets
Rémi Verschelde
2015-12-15
1
-2
/
+3
|
|
\
|
|
*
Prevent deleting input presets as it does not work
Rémi Verschelde
2015-12-15
1
-2
/
+3
|
*
|
Merge pull request #3083 from TheHX/pr-file-dialog
Rémi Verschelde
2015-12-15
6
-7
/
+29
|
|
\
\
|
|
|
/
|
|
/
|
|
|
*
Add editor setting for display mode on file dialog and filesystem dock
Franklin Sobrinho
2015-12-15
6
-7
/
+29
*
|
|
-split view of property editor and editor settings
Juan Linietsky
2015-12-15
6
-22
/
+218
|
/
/
*
|
Merge pull request #3076 from neikeq/rename_actions
Rémi Verschelde
2015-12-14
6
-39
/
+123
|
\
\
|
*
|
Forbid renaming input presets
Ignacio Etcheverry
2015-12-14
1
-1
/
+2
|
*
|
Added input actions renaming
Ignacio Etcheverry
2015-12-14
6
-39
/
+122
|
|
/
*
/
Avoid project manager from processing gamepad input
Franklin Sobrinho
2015-12-14
2
-0
/
+8
|
/
*
Fix editor layouts broken after 9a7ff65
Ignacio Etcheverry
2015-12-14
1
-2
/
+1
*
Merge pull request #3074 from neikeq/editor_layouts_patch
Rémi Verschelde
2015-12-14
2
-1
/
+8
|
\
|
*
Editor layout dialog: name field grabs focus on popup
Ignacio Etcheverry
2015-12-14
2
-1
/
+8
*
|
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-14
7
-26
/
+53
|
\
\
|
*
\
Merge pull request #3073 from TheHX/pr-editor-dialogs
Rémi Verschelde
2015-12-14
2
-11
/
+18
|
|
\
\
|
|
|
/
|
|
/
|
|
|
*
Implement double-click on remaining dialogs
Franklin Sobrinho
2015-12-14
2
-11
/
+18
|
*
|
Merge pull request #3061 from TheHX/pr-tree-dialogs
Rémi Verschelde
2015-12-14
2
-11
/
+10
|
|
\
\
|
|
*
|
Double-click item for reparent and choose a node in NodePath dialog
Franklin Sobrinho
2015-12-13
2
-11
/
+10
|
|
|
/
|
*
|
Merge pull request #3065 from TheHX/pr-array-editor
Rémi Verschelde
2015-12-14
3
-4
/
+25
|
|
\
\
|
|
*
|
Fix array editor NodePath being relative to editor
Franklin Sobrinho
2015-12-13
3
-4
/
+25
|
|
|
/
*
|
|
replaced :var by :Variant in documentation, fixes #2897
Juan Linietsky
2015-12-14
1
-0
/
+1
*
|
|
do not open dominant script if external editor is selected, fixes #3067
Juan Linietsky
2015-12-14
1
-0
/
+3
|
/
/
*
|
-scenes are properly reloaded when a dependency changes, fixes #2896
Juan Linietsky
2015-12-13
5
-1
/
+123
*
|
fixed and improved selection and list selection, closes #2852
Juan Linietsky
2015-12-13
5
-102
/
+184
*
|
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-13
10
-16184
/
+0
|
\
\
|
*
\
Merge pull request #3052 from akien-mga/pr-cleanup-doc
Juan Linietsky
2015-12-13
10
-16184
/
+0
|
|
\
\
|
|
|
/
|
|
/
|
|
|
*
Move documentation python tools to doc/tools folder
Rémi Verschelde
2015-12-12
10
-16184
/
+0
*
|
|
added binary API to StreamPeer, fixes #2863
Juan Linietsky
2015-12-13
4
-7
/
+6
|
/
/
*
|
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-13
4
-7
/
+6
|
\
\
|
*
\
Merge pull request #3045 from TheHX/pr-nav-mesh
Rémi Verschelde
2015-12-13
1
-1
/
+3
|
|
\
\
|
|
*
|
Fix crash caused by a empty NavigationMesh
Franklin Sobrinho
2015-12-12
1
-1
/
+3
|
*
|
|
Merge pull request #3047 from eska014/fix-play-project-button
Rémi Verschelde
2015-12-13
1
-2
/
+2
|
|
\
\
\
|
|
*
|
|
Fix "Play Project" button
eska
2015-12-08
1
-2
/
+2
|
*
|
|
|
Merge pull request #3053 from TheHX/pr-revert-3043
Rémi Verschelde
2015-12-13
2
-4
/
+1
|
|
\
\
\
\
|
|
*
|
|
|
Remove last remaining variables of PR-3043
Franklin Sobrinho
2015-12-12
2
-4
/
+1
*
|
|
|
|
|
fix zip export
Juan Linietsky
2015-12-13
2
-2
/
+4
|
/
/
/
/
/
*
|
|
|
|
ability to export scene to zip
Juan Linietsky
2015-12-13
3
-12
/
+91
*
|
|
|
|
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-12
1
-3
/
+13
|
\
|
|
|
|
|
*
|
|
|
Merge pull request #2933 from TheHX/pr-shader-loader
Juan Linietsky
2015-12-12
1
-3
/
+13
|
|
\
\
\
\
|
|
|
_
|
_
|
/
|
|
/
|
|
|
|
|
*
|
|
Fix shader loading, making possible load .shd and .sgp from editor
Franklin Sobrinho
2015-11-27
1
-3
/
+13
*
|
|
|
|
no more time error, fixes #2892
Juan Linietsky
2015-12-12
1
-0
/
+5
|
/
/
/
/
*
|
|
|
better support for broken collada, fixes #2959
Juan Linietsky
2015-12-12
1
-1
/
+5
*
|
|
|
fix broken merge
Juan Linietsky
2015-12-12
2
-15
/
+0
*
|
|
|
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-12
3
-6
/
+19
|
\
\
\
\
|
*
|
|
|
Script debugger remains visible when using Debug->Show Debugger
Franklin Sobrinho
2015-12-12
3
-13
/
+20
|
|
|
_
|
/
|
|
/
|
|
[next]