| Commit message (Expand) | Author | Age | Files | Lines |
| * | fixed world vertex issues in canvas item shader | Juan Linietsky | 2015-01-21 | 1 | -1/+1 |
| * | Visual Shader Editing for 2D | Juan Linietsky | 2015-01-20 | 3 | -9/+26 |
| * | Color Ramp and Curve Map added to visual shader editing. | Juan Linietsky | 2015-01-19 | 5 | -3/+906 |
| * | -intentional breakage of shader graph to fix issues, existing graphs will be ... | Juan Linietsky | 2015-01-18 | 1 | -1/+1 |
| * | Merge pull request #1181 from adolson/duplicate-node-naming-prefs | Juan Linietsky | 2015-01-17 | 2 | -5/+23 |
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| | * | fix naming of duplicated nodes, closes #1161, adds separator character prefer... | Dana Olson | 2015-01-11 | 2 | -5/+23 |
| * | | Merge pull request #1204 from marynate/PR-new-default-theme | Juan Linietsky | 2015-01-17 | 101 | -3/+3 |
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| | * | | More desaturated icons | Ralf Hölzemer | 2015-01-15 | 4 | -0/+0 |
| | * | | New iteration of the theme | Ralf Hölzemer | 2015-01-15 | 2 | -3/+3 |
| | * | | New neutral default theme | Ralf Hölzemer | 2015-01-15 | 97 | -3/+3 |
| * | | | Merge pull request #1225 from marynate/PR-script-editor-close-tab | Juan Linietsky | 2015-01-17 | 1 | -4/+7 |
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| | * | | | Only show Close Tab confirmation when script has unsaved change;Update Close ... | marynate | 2015-01-15 | 1 | -4/+7 |
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| * | | | Merge pull request #1227 from marynate/PR-editor-line-color | Juan Linietsky | 2015-01-17 | 3 | -0/+3 |
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| | * | | | Add current_line_color ediotr setting for script and shader editor | marynate | 2015-01-15 | 3 | -0/+3 |
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| * | | | Merge pull request #1230 from ndee85/export_manager_additions | Juan Linietsky | 2015-01-17 | 1 | -15/+50 |
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| | * | | | Export Manager Fixes | Andreas Esau | 2015-01-15 | 1 | -15/+50 |
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| * / / | Wrapped duplicated CellOp generation code in a function and added TileMap til... | Carl Olsson | 2015-01-17 | 2 | -39/+46 |
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| * | | Merge pull request #1215 from Qwertie-/PR-GUI | Juan Linietsky | 2015-01-14 | 1 | -1/+1 |
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| | * | | Fixed typo in message | Luke Picciau | 2015-01-14 | 1 | -1/+1 |
| * | | | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-01-13 | 8 | -57/+49 |
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| | * | | | 2D shader progress | reduz | 2015-01-11 | 7 | -55/+47 |
| | * | | | Fixes #1160 | BenH | 2015-01-11 | 1 | -2/+2 |
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| * / | | fixes | Juan Linietsky | 2015-01-13 | 2 | -1/+6 |
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| * | | Merge pull request #1156 from marynate/PR-fix-compile-tools-no | Juan Linietsky | 2015-01-09 | 1 | -4/+2 |
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| | * | | Fix compile error when tools=no | marynate | 2015-01-09 | 1 | -4/+2 |
| * | | | mergable version of ndee's pull request | Dana Olson | 2015-01-09 | 2 | -22/+488 |
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| * | | Merge branch 'fix_debug_process_exited_alert' | Maximillian | 2015-01-08 | 1 | -2/+0 |
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| | * | | Fix process being debugged has exited pop up #1128 | Maximillian | 2015-01-08 | 1 | -2/+0 |
| * | | | Merge branch 'master' of https://github.com/okamstudio/godot | Maximillian | 2015-01-08 | 2 | -17/+66 |
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| | * | | Fixes to GraphEdit: | Juan Linietsky | 2015-01-08 | 2 | -9/+37 |
| | * | | -Fixed matrix and vec+scalar multiplication issues, fixes #1143 | Juan Linietsky | 2015-01-07 | 1 | -7/+28 |
| | * | | -changed type of C component of vec interp, fixes #1144 | Juan Linietsky | 2015-01-07 | 1 | -1/+1 |
| * | | | Merge remote-tracking branch 'upstream/master' | Maximillian | 2015-01-07 | 33 | -46/+91 |
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| | * | | -Visual Shader Editing Finished, PLEASE TEST! | Juan Linietsky | 2015-01-07 | 33 | -46/+91 |
| * | | | fix little mistake that made the project run each save | Maximillian | 2015-01-06 | 1 | -1/+0 |
| * | | | Prompt save dialog if running a unsaved scene. Solution for #966 | Maximillian | 2015-01-06 | 2 | -5/+26 |
| * | | | Fix invaild path error text in project manager when no path is entered | Maximillian | 2015-01-06 | 1 | -2/+2 |
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| * | | -attempt to be friendlier on non english keyboards | Juan Linietsky | 2015-01-04 | 3 | -8/+8 |
| * | | -Fix shortcuts for OSX code completion, fixes #1111 | Juan Linietsky | 2015-01-04 | 1 | -0/+4 |
| * | | -Completely removed EmptyControl (but added fallback), closes #1017 | Juan Linietsky | 2015-01-03 | 11 | -31/+31 |
| * | | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-01-03 | 5 | -2/+92 |
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| | * | | -fixed bug on focus capture, now respets line/text edit | Juan Linietsky | 2015-01-03 | 4 | -0/+82 |
| | * | | -add *.flags as a filter automatically when exporting, solves #1029 | Juan Linietsky | 2015-01-03 | 1 | -2/+10 |
| * | | | -Work in progress visual shader editor *DOES NOT WORK YET* | Juan Linietsky | 2015-01-03 | 12 | -847/+1208 |
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| * | | -added a check for setget while running the game , closes #1009 | Juan Linietsky | 2015-01-03 | 2 | -1/+8 |
| * | | -fixed key insert from editor window (#976) | Juan Linietsky | 2015-01-02 | 1 | -1/+1 |
| * | | -make sure selected font is applied on load (#1050) | Juan Linietsky | 2015-01-02 | 1 | -1/+13 |
| * | | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-01-02 | 8 | -49/+64 |
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| | * \ | Merge pull request #1068 from jaromirhribal/master | Juan Linietsky | 2015-01-02 | 3 | -4/+29 |
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| | | * | | added blender/maya like zoom style | jaromirhribal | 2014-12-28 | 3 | -4/+29 |