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* -Ability to roll-back script-exported properties to their default value on th...Juan Linietsky2016-01-022-49/+123
* Make buttons properly obey stylebox content marins, closes #2156Juan Linietsky2016-01-022-0/+2
* fixed uninitialized tool mode in path 2d editorJuan Linietsky2016-01-021-0/+1
* Support BMFont in font editor plugin, closes #2204Juan Linietsky2016-01-021-0/+22
* -New reparent option "keep global transform" on reparent dialog. It is enable...Juan Linietsky2016-01-024-9/+52
* Properly hide assign/clear dialog, closes #2295Juan Linietsky2016-01-021-0/+3
* proper joy axis support as actions, can be configured and inquired, fixes #2317Juan Linietsky2016-01-021-5/+8
* Update copyright to 2016 in headersGeorge Marques2016-01-01188-189/+189
* Make sure auto bracket completion setting always works, closes #2332Juan Linietsky2016-01-011-0/+9
* make json sub-dictionaries shared, fixes #2381Juan Linietsky2015-12-311-0/+1
* When inserting new values in array property editor, keep type of last item, c...Juan Linietsky2015-12-311-0/+9
* changed shortcuts to be better friends with OSX, closes #2398Juan Linietsky2015-12-311-1/+1
* properly implement save as from script editor, fixes #2415Juan Linietsky2015-12-311-2/+10
* -Fixed focus for shader editor when switching tab, closes #2551Juan Linietsky2015-12-311-5/+2
* Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2015-12-3112-558/+213
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| * removed wron return types, fixes #2483reduz2015-12-292-502/+0
| * -property change object's rotation pivot on children of scaled CanvasLayer, f...reduz2015-12-291-2/+4
| * do not allow editing of tilemap if it's invisible, fixes #2601reduz2015-12-281-1/+2
| * Fix proper ordering of project settings properties, also fixes inability to c...reduz2015-12-281-4/+7
| * -Added proper code completion for singletonsreduz2015-12-281-1/+1
| * Ability to set autoloads as singleton global variablesreduz2015-12-282-11/+110
| * Merge branch 'master' of https://github.com/okamstudio/godotreduz2015-12-282-2/+2
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| | * Add missing argument names in GDScript bindingsRémi Verschelde2015-12-282-2/+2
| * | -added a visual tool to change the pivot of a sprite/asprite/polygon/etc. Clo...reduz2015-12-283-34/+70
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| * Merge branch 'master' of https://github.com/okamstudio/godotreduz2015-12-267-22/+57
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| | * Colorize Rect2 and NodePath in script editorhondres2015-12-241-0/+2
| * | -Added table support to RichTextLabelreduz2015-12-261-4/+18
* | | -Ensure .tscn and .tres always save in a deterministic way, fixes #2495Juan Linietsky2015-12-312-29/+36
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* | Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2015-12-212-5/+2
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| * | this failed in msvc, didn't in linux and mingwAriel Manzur2015-12-202-5/+2
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* / -Fix to progress dialog, speding it upJuan Linietsky2015-12-216-17/+53
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* Merge pull request #3090 from neikeq/fix_3088Rémi Verschelde2015-12-162-14/+40
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| * Fix Remove Item option in TileSet pluginIgnacio Etcheverry2015-12-152-14/+40
* | small fix for undo redoJuan Linietsky2015-12-163-5/+20
* | added labels to sections and propertiesJuan Linietsky2015-12-161-3/+16
* | Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2015-12-157-9/+32
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| * Merge pull request #3080 from akien-mga/pr-input-presetsRémi Verschelde2015-12-151-2/+3
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| | * Prevent deleting input presets as it does not workRémi Verschelde2015-12-151-2/+3
| * | Merge pull request #3083 from TheHX/pr-file-dialogRémi Verschelde2015-12-156-7/+29
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| | * Add editor setting for display mode on file dialog and filesystem dockFranklin Sobrinho2015-12-156-7/+29
* | | -split view of property editor and editor settingsJuan Linietsky2015-12-156-22/+218
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* | Merge pull request #3076 from neikeq/rename_actionsRémi Verschelde2015-12-146-39/+123
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| * | Forbid renaming input presetsIgnacio Etcheverry2015-12-141-1/+2
| * | Added input actions renamingIgnacio Etcheverry2015-12-146-39/+122
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* / Avoid project manager from processing gamepad inputFranklin Sobrinho2015-12-142-0/+8
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* Fix editor layouts broken after 9a7ff65Ignacio Etcheverry2015-12-141-2/+1
* Merge pull request #3074 from neikeq/editor_layouts_patchRémi Verschelde2015-12-142-1/+8
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| * Editor layout dialog: name field grabs focus on popupIgnacio Etcheverry2015-12-142-1/+8
* | Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2015-12-147-26/+53
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| * \ Merge pull request #3073 from TheHX/pr-editor-dialogsRémi Verschelde2015-12-142-11/+18
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