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* | | | Merge pull request #6516 from vnen/plugin-main-screenRémi Verschelde2016-09-173-1/+8
|\ \ \ \ | | | | | | | | | | Add a function to plugin get the main screen parent
| * | | | Add a function to plugin get the main screen parentGeorge Marques2016-09-163-1/+8
| |/ / / | | | | | | | | | | | | | | | | - Fix a bug where the main screen button did not disappear when the plugin was deactivated.
* | | | Merge pull request #6498 from Paulb23/current_script_highlight_fixRémi Verschelde2016-09-171-15/+16
|\ \ \ \ | | | | | | | | | | Fix highlight current script when script temperature is disabled
| * | | | Fix highlight current script when script temputure is disabledPaulb232016-09-151-15/+16
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* | | | Merge pull request #6414 from RandomShaper/improve-shader-shadowRémi Verschelde2016-09-171-0/+2
|\ \ \ \ | |/ / / |/| | | Expose additional light/shadow properties to canvas item shaders
| * | | Expose light shadow color to canvas item shadersPedro J. Estébanez2016-09-071-0/+2
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* | | Call run callbackJuan Linietsky2016-09-142-0/+12
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* | | Added API version and hashing to ObjectTypeDBJuan Linietsky2016-09-142-1/+19
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* | Added a generic AStar implementation to Godot.Juan Linietsky2016-09-131-0/+3
| | | | | | | | It's pretty fast, use it for games where Navigation does not cut it.
* | Make Godot detect if the screen is too small (<1200 pixels wide), and use ↵Juan Linietsky2016-09-132-5/+21
| | | | | | | | single dock column like in 1.0 if that's the case.
* | -Added VeryLowDPI and MidDPI modes to Godot editor.Juan Linietsky2016-09-138-33/+36
| | | | | | | | -Improved HiDPI detection (requires resolution of > 2000 in X axis)
* | Distraction free icon was missingJuan Linietsky2016-09-131-0/+0
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* | -Add a distraction free mode button (so users know it's there)Juan Linietsky2016-09-132-19/+39
| | | | | | | | | | -Made distaction free not hide the top bar, it's more loss than gain to hide it -Fix fullscreen toggling and added a menu option for it so it's also visible in settings.
* | Added favorites and recent history to create dialogJuan Linietsky2016-09-122-7/+333
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* | Modified resource menu for node scripts so it always goes through the new ↵Juan Linietsky2016-09-124-2/+18
| | | | | | | | script wizard.
* | Merge pull request #6465 from Paulb23/script_highlight_color_updateRémi Verschelde2016-09-121-0/+1
|\ \ | | | | | | Update current script color on change
| * | Update current script color on changePaulb232016-09-121-0/+1
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* | | Do ctrl-click on any code identifier to go to definiton or help page.Juan Linietsky2016-09-124-4/+125
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* | Changed default assignment of shorcut for alt-left/right to history ↵Juan Linietsky2016-09-112-4/+4
| | | | | | | | | | | | | | next/prev, which is more standard and useful. Indent can be done with tab and shift-tab anyway. If you don't like this, feel free to reassign them manually in the editor settings :P
* | -Added a ColorFrame control, kind of like Texture but for color.Juan Linietsky2016-09-114-2/+155
| | | | | | | | | | -Added dropping nodes to text editor for them to become a path -Fixed issues with font not properly being set in code editor
* | -Cleaned up find/replace bar for replace (made selection only default if ↵Juan Linietsky2016-09-117-22/+39
| | | | | | | | | | | | selection exists), also made buttons look like buttons -Fixed a bug related to theme propagation, may be able to solve #6443, #6302 and others. Please test.
* | fix get_selected_nodes()Juan Linietsky2016-09-102-2/+16
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* | -Added bindings to the resource filesystem for editorJuan Linietsky2016-09-105-3/+27
| | | | | | | | -Added set_child_rect, which was unavailable for script
* | Made it possible to properly draw over the 2D canvas for 2D objects. ↵Juan Linietsky2016-09-1013-33/+74
| | | | | | | | Arranged some functions to achieve this.
* | -Added way to generate resource previews from script plugin.Juan Linietsky2016-09-105-2/+60
| | | | | | | | -Updated documentation
* | Add API for inspecting objects from EditorPlugin, as requested in one of the ↵Juan Linietsky2016-09-102-1/+9
| | | | | | | | comments of #6254
* | Merge pull request #5692 from kubecz3k/remoteTransformJuan Linietsky2016-09-103-0/+124
|\ \ | | | | | | Remote transform node (for 3d)
| * | Remote transform node (for 3d)Jakub Grzesik2016-07-143-0/+124
| | | | | | | | | It's code is based on RemoteTransform2D node.
* | | Merge pull request #5920 from 29jm/fix-warningsJuan Linietsky2016-09-108-14/+16
|\ \ \ | | | | | | | | Fix some more warnings
| * | | Fix various warningsJohan Manuel2016-08-138-14/+16
| | | | | | | | | | | | | | | | | | | | | | | | The warnings fixed were about things like unused variables, misleading indentation, missing default cases in switches and better grouping of conditions in if statements.
* | | | Merge pull request #6137 from supaiku-o/masterJuan Linietsky2016-09-102-2/+40
|\ \ \ \ | | | | | | | | | | Add a Close All files option to script editor
| * | | | Added CLOSE_ALL files option to script editorsupaiku2016-08-132-2/+40
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* | | | | Move hardcoded theme colors from editor_node into editor_themesRalf Hölzemer2016-09-092-5/+5
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* | | | | Merge pull request #6436 from djrm/iconsRémi Verschelde2016-09-096-24/+18
|\ \ \ \ \ | | | | | | | | | | | | Tweaked some icons, including xform one
| * | | | | Tweaked some icons, including xform oneDaniel J. Ramirez2016-09-086-24/+18
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* | | | | | Merge pull request #6190 from iammangod96/patch-1Ignacio Etcheverry2016-09-081-1/+1
|\ \ \ \ \ \ | | | | | | | | | | | | | | Fixed running the game before saving scene
| * | | | | | Fixed running the game before saving sceneManish Sharma2016-08-181-1/+1
| | | | | | | | | | | | | | | | | | | | | Closes #6184
* | | | | | | Added customisable grid color, issue 3781Paulb232016-09-082-4/+9
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* | | | | | | Merge pull request #6368 from Garmelon/issue-6320Rémi Verschelde2016-09-082-11/+38
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | Tilemap editor: Bucket tool - allow deleting and replacing of tiles
| * | | | | | | Tilemap editor: Bucket tool - allow deleting and replacing of tilesJoscha2016-09-022-11/+38
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* | | | | | | Merge pull request #6418 from RandomShaper/canvas-show-hide-bonesGeorge Marques2016-09-072-57/+87
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | Add show bones checkable menu item
| * | | | | | | Add show bones checkable menu itemPedro J. Estébanez2016-09-072-57/+87
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* | | / / / / Renamed the bind_native functions to bind_vararg, should make it show the ↵Juan Linietsky2016-09-071-0/+9
| |_|/ / / / |/| | | | | | | | | | | | | | | | | documentation more clearly and also make it easier to bind to C#
* | | | | | Merge pull request #6421 from Paulb23/highlight_current_script_issue_5450Rémi Verschelde2016-09-071-2/+9
|\ \ \ \ \ \ | | | | | | | | | | | | | | Added setting to change current script background color, issue 5450
| * | | | | | Added setting to change current script background color, issue 5450Paulb232016-09-071-2/+9
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* | | | | | | Fix dialogs in ProjectManage don't with editor theme issueGeequlim2016-09-071-4/+3
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* | | | | | | Do not expose resource/ properties in sectioned property editor, closes #6396Juan Linietsky2016-09-061-1/+1
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* | | | | | Merge pull request #6410 from supaiku-o/issue-6029Rémi Verschelde2016-09-061-0/+3
|\ \ \ \ \ \ | | | | | | | | | | | | | | Always show output panel when debugging
| * | | | | | Always show output panel when debuggingsupaiku2016-09-061-0/+3
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* | | | | | Merge pull request #6406 from volzhs/create-folderRémi Verschelde2016-09-061-7/+7
|\ \ \ \ \ \ | |/ / / / / |/| | | | | Select newly created folder on Directory dialog