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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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-changed type of C component of vec interp, fixes #1144
Juan Linietsky
2015-01-07
1
-1
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+1
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Merge remote-tracking branch 'upstream/master'
Maximillian
2015-01-07
33
-46
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+91
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-Visual Shader Editing Finished, PLEASE TEST!
Juan Linietsky
2015-01-07
33
-46
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+91
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fix little mistake that made the project run each save
Maximillian
2015-01-06
1
-1
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+0
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Prompt save dialog if running a unsaved scene. Solution for #966
Maximillian
2015-01-06
2
-5
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+26
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Fix invaild path error text in project manager when no path is entered
Maximillian
2015-01-06
1
-2
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+2
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-attempt to be friendlier on non english keyboards
Juan Linietsky
2015-01-04
3
-8
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+8
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-Fix shortcuts for OSX code completion, fixes #1111
Juan Linietsky
2015-01-04
1
-0
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+4
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-Completely removed EmptyControl (but added fallback), closes #1017
Juan Linietsky
2015-01-03
11
-31
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+31
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Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-01-03
5
-2
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+92
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-fixed bug on focus capture, now respets line/text edit
Juan Linietsky
2015-01-03
4
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+82
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-add *.flags as a filter automatically when exporting, solves #1029
Juan Linietsky
2015-01-03
1
-2
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+10
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-Work in progress visual shader editor *DOES NOT WORK YET*
Juan Linietsky
2015-01-03
10
-838
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+1194
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-added a check for setget while running the game , closes #1009
Juan Linietsky
2015-01-03
2
-1
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+8
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-fixed key insert from editor window (#976)
Juan Linietsky
2015-01-02
1
-1
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+1
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-make sure selected font is applied on load (#1050)
Juan Linietsky
2015-01-02
1
-1
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+13
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Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-01-02
8
-49
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+64
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Merge pull request #1068 from jaromirhribal/master
Juan Linietsky
2015-01-02
3
-4
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+29
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added blender/maya like zoom style
jaromirhribal
2014-12-28
3
-4
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+29
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Merge pull request #1069 from tommy3/typo-fix
Juan Linietsky
2015-01-02
1
-1
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+1
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fixed a typo
tommy3
2014-12-28
1
-1
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+1
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Replace TileMapEditor floating tile palette with HSplitContainer.
Carl Olsson
2014-12-29
4
-44
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+34
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-fixed NODE_OUT error in animtreeplayer #1078
Juan Linietsky
2015-01-02
1
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+1
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Merge pull request #985 from adolson/toggle-comment-shortcut-fix
Juan Linietsky
2014-12-18
1
-1
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+1
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change shortcut for toggle-comment to Ctrl+K
Dana Olson
2014-12-17
1
-1
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+1
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Small clean-up..
TheoXD
2014-12-18
1
-7
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+4
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Restricted to same parent, seem to work better now.
TheoXD
2014-12-18
1
-8
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+11
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Selected node(s) can now be moved up and down in scene tree dock.
TheoXD
2014-12-18
1
-10
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+43
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-added brace matching to go with the new code completion
Juan Linietsky
2014-12-17
4
-0
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+4
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Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-12-16
1
-1
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+1
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Small batch of fixes
Juan Linietsky
2014-12-15
1
-1
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+1
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New Code Completion
Juan Linietsky
2014-12-16
5
-17
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+52
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remove old unused pref, added new confirm insert track
Dana Olson
2014-12-08
2
-12
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+15
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apply patch #882 from dcubix
Dana Olson
2014-12-07
2
-28
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+98
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Batch of Bugfixes
Juan Linietsky
2014-12-07
5
-2
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+23
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-fixes to vmethod for button
Juan Linietsky
2014-12-02
1
-1
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+1
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-Ability to ask for documents/pictures/etc system dirs.
Juan Linietsky
2014-12-02
1
-12
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+54
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Merge pull request #879 from DCubix/master
Juan Linietsky
2014-11-13
2
-6
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+173
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Editor goodies update
Diego Lopes
2014-11-12
2
-6
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+173
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3D Import Import & UDP
Juan Linietsky
2014-11-12
7
-12
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+231
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SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
56
-315
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+357
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Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-11-02
3
-48
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+25
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Merge pull request #722 from Marqin/master
Juan Linietsky
2014-11-02
1
-47
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+20
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Fix File->Save As in Script panel
Marqin
2014-09-23
1
-47
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+20
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Merge pull request #725 from Qwertie-/PR-GUI
Juan Linietsky
2014-11-02
1
-1
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+1
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Changed GUI text to better match action
Luke Picciau
2014-09-24
1
-1
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+1
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Merge pull request #811 from sanikoyes/Pr-Image-Group-UI
Juan Linietsky
2014-11-02
1
-0
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+4
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Fix Export -> image group panel
sanikoyes
2014-10-23
1
-0
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+4
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Bug Fixes
Juan Linietsky
2014-11-02
12
-47
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+753
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Merge pull request #851 from adolson/default-project-dir-fix
Juan Linietsky
2014-11-02
1
-0
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+1
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