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path: root/tools/editor/spatial_editor_gizmos.h (follow)
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* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-521/+0
* Oops! Audio engine has vanished :DJuan Linietsky2017-01-151-32/+0
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-24/+24
* Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde2017-01-021-25/+69
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| * work in progress global illuminationJuan Linietsky2016-12-201-0/+22
| * working reflection probes!!Juan Linietsky2016-11-191-0/+23
| * -Many many fixesJuan Linietsky2016-10-291-2/+1
| * PBR more or less working, still working on bringing gizmos backJuan Linietsky2016-10-271-24/+24
| * Begining of GLES3 renderer:Juan Linietsky2016-10-031-2/+2
* | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
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* Added listener spatial node.Saracen2016-03-201-0/+16
* fix possible crash in tools/editor/spatial_editor_gizmos.cppHubert Jarosz2016-03-091-1/+0
* Completed the support for plugins! It is not possible to add plugins.Juan Linietsky2016-02-271-45/+48
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* newline fixesreduz2015-10-081-491/+491
* Rewrite of the AudioStream APIJuan Linietsky2015-09-091-0/+4
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Build System ChangesJuan Linietsky2014-10-071-14/+1
* Fixing Issues...Juan Linietsky2014-09-191-1/+1
* CollisionPolygon (3D)Juan Linietsky2014-09-161-0/+16
* 3D Physics Rework, Other StuffJuan Linietsky2014-09-151-0/+70
* 3D Physics and Other StuffJuan Linietsky2014-09-021-0/+15
* Small Issues & MaintenanceJuan Linietsky2014-08-011-0/+32
* Lots of 3D improvements:Juan Linietsky2014-05-041-1/+2
* Make secondary handle 50% transparent in Path editor to distinguish frommarynate2014-04-031-28/+29
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+365