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path: root/tools/editor/settings_config_dialog.h (follow)
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* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-94/+0
| | | | | | The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful.
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to ↵Juan Linietsky2017-01-021-1/+1
| | | | | | | | Variant. All usages of "type" to refer to classes were renamed to "class" ClassDB has been exposed to GDScript. OBJ_TYPE() macro is now GDCLASS()
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
| | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games!
* Fix Editor Settings dialog range editing by dragging and using the sliderFranklin Sobrinho2016-07-181-0/+1
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* Added search to shortcut configPaulb232016-07-031-0/+6
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* -customizable shortcuts in editorJuan Linietsky2016-06-041-0/+13
| | | | | -editor settings now save to .tres instead of .xml -buttons can now hold a shortcut
* Completed the support for plugins! It is not possible to add plugins.Juan Linietsky2016-02-271-14/+0
| | | | | | Not all APIs are provided yet, please request whathever you are missing. Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings. Have fun!
* Revert "Better search for SectionedPropertyEditor, added "All" section"Juan Linietsky2016-01-231-0/+2
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* Better search for SectionedPropertyEditor, added "All" sectionFranklin Sobrinho2016-01-121-2/+0
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* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* -split view of property editor and editor settingsJuan Linietsky2015-12-151-1/+1
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* Implement name filter to PropertyEditorFranklin Sobrinho2015-11-211-0/+4
| | | | - Add search bar to Inspector tab and to Project and Editor settings dialog
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
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* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+84