| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | 2017-03-05 | 1 | -94/+0 |
| | | | | | | | The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful. | ||||
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to ↵ | Juan Linietsky | 2017-01-02 | 1 | -1/+1 |
| | | | | | | | | | Variant. All usages of "type" to refer to classes were renamed to "class" ClassDB has been exposed to GDScript. OBJ_TYPE() macro is now GDCLASS() | ||||
| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| | | | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! | ||||
| * | Fix Editor Settings dialog range editing by dragging and using the slider | Franklin Sobrinho | 2016-07-18 | 1 | -0/+1 |
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| * | Added search to shortcut config | Paulb23 | 2016-07-03 | 1 | -0/+6 |
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| * | -customizable shortcuts in editor | Juan Linietsky | 2016-06-04 | 1 | -0/+13 |
| | | | | | | -editor settings now save to .tres instead of .xml -buttons can now hold a shortcut | ||||
| * | Completed the support for plugins! It is not possible to add plugins. | Juan Linietsky | 2016-02-27 | 1 | -14/+0 |
| | | | | | | | Not all APIs are provided yet, please request whathever you are missing. Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings. Have fun! | ||||
| * | Revert "Better search for SectionedPropertyEditor, added "All" section" | Juan Linietsky | 2016-01-23 | 1 | -0/+2 |
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| * | Better search for SectionedPropertyEditor, added "All" section | Franklin Sobrinho | 2016-01-12 | 1 | -2/+0 |
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| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
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| * | -split view of property editor and editor settings | Juan Linietsky | 2015-12-15 | 1 | -1/+1 |
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| * | Implement name filter to PropertyEditor | Franklin Sobrinho | 2015-11-21 | 1 | -0/+4 |
| | | | | | - Add search bar to Inspector tab and to Project and Editor settings dialog | ||||
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
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| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+84 |
