| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Fix small memory leak | Franklin Sobrinho | 2015-10-28 | 1 | -1/+0 |
| * | -Ability to debug video memory usage | Juan Linietsky | 2015-10-21 | 1 | -3/+51 |
| * | -Fixes on atlas import to save memory if mipmaps are not used | Juan Linietsky | 2015-10-20 | 1 | -0/+32 |
| * | more debugger fixes | Juan Linietsky | 2015-08-04 | 1 | -0/+13 |
| * | error debugger | Juan Linietsky | 2015-08-04 | 1 | -0/+126 |
| * | live debug fixes | Juan Linietsky | 2015-08-02 | 1 | -9/+10 |
| * | Live edit WORK IN PROGRESS | Juan Linietsky | 2015-08-02 | 1 | -0/+378 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | Fix process being debugged has exited pop up #1128 | Maximillian | 2015-01-08 | 1 | -2/+0 |
| * | SceneMainLoop -> SceneTree | Juan Linietsky | 2014-11-05 | 1 | -2/+2 |
| * | -fixed export templates not loading/exporting on Windows | Juan Linietsky | 2014-02-13 | 1 | -856/+856 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+884 |
