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script_editor_debugger.cpp
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Author
Age
Files
Lines
*
remove (for now) the next/prev instance buttons in debugger, closes #4993
Juan Linietsky
2016-06-11
1
-1
/
+3
*
Ability to reload scripts on running game
Juan Linietsky
2016-06-01
1
-0
/
+10
*
Added more translatable strings in code. Updated template tools.pot.
DimOkGamer
2016-05-30
1
-5
/
+5
*
-Some fixes to OSX retina scaling for window functions
Juan Linietsky
2016-05-30
1
-1
/
+1
*
Debugger: show error message if description is not available
Ignacio Etcheverry
2016-05-25
1
-1
/
+1
*
-Improve resource previews
Juan Linietsky
2016-05-23
1
-0
/
+1
*
Real-Time Remote Inspector support
Juan Linietsky
2016-05-22
1
-204
/
+483
*
Merge remote-tracking branch 'origin/master'
Juan Linietsky
2016-05-21
1
-14
/
+14
|
\
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*
i18n: Second pass at proofreading
Rémi Verschelde
2016-05-21
1
-1
/
+1
|
*
i18n: Proofreading of all strings
Rémi Verschelde
2016-05-21
1
-13
/
+13
*
|
First version of Profiler
Juan Linietsky
2016-05-21
1
-2
/
+229
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/
*
Modified editor strings to be translatable in the future
Juan Linietsky
2016-05-03
1
-37
/
+37
*
Debugger: Fix breaked signal binding (#4508)
Rémi Verschelde
2016-05-01
1
-1
/
+1
*
Merge pull request #3436 from neikeq/rm_dbg_x
Rémi Verschelde
2016-01-25
1
-18
/
+0
|
\
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*
Removed debugger X (hide) button
Ignacio Etcheverry
2016-01-24
1
-18
/
+0
*
|
Merge pull request #3435 from neikeq/output_focus_steal
Juan Linietsky
2016-01-25
1
-1
/
+3
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\
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*
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Fix Output panel annoying focus steal
Ignacio Etcheverry
2016-01-24
1
-1
/
+3
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/
*
/
-Fixes a bunch of stdout errors, closes #2763 closes #2731
Juan Linietsky
2016-01-23
1
-1
/
+3
|
/
*
-Massive editor dialog cleanup
Juan Linietsky
2016-01-17
1
-9
/
+21
*
Fix debugger close button and script editor "Show Debugger"
Franklin Sobrinho
2016-01-08
1
-1
/
+2
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Remove last remaining variables of PR-3043
Franklin Sobrinho
2015-12-12
1
-3
/
+1
*
fix broken merge
Juan Linietsky
2015-12-12
1
-13
/
+0
*
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-12
1
-4
/
+17
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*
Script debugger remains visible when using Debug->Show Debugger
Franklin Sobrinho
2015-12-12
1
-8
/
+16
*
|
-added option to keep debugger open, fixes #3031
Juan Linietsky
2015-12-12
1
-2
/
+9
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/
*
Fix small memory leak
Franklin Sobrinho
2015-10-28
1
-1
/
+0
*
-Ability to debug video memory usage
Juan Linietsky
2015-10-21
1
-3
/
+51
*
-Fixes on atlas import to save memory if mipmaps are not used
Juan Linietsky
2015-10-20
1
-0
/
+32
*
more debugger fixes
Juan Linietsky
2015-08-04
1
-0
/
+13
*
error debugger
Juan Linietsky
2015-08-04
1
-0
/
+126
*
live debug fixes
Juan Linietsky
2015-08-02
1
-9
/
+10
*
Live edit WORK IN PROGRESS
Juan Linietsky
2015-08-02
1
-0
/
+378
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
Fix process being debugged has exited pop up #1128
Maximillian
2015-01-08
1
-2
/
+0
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-2
/
+2
*
-fixed export templates not loading/exporting on Windows
Juan Linietsky
2014-02-13
1
-856
/
+856
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+884