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path: root/tools/editor/script_editor_debugger.cpp (follow)
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* Merge pull request #3436 from neikeq/rm_dbg_xRémi Verschelde2016-01-251-18/+0
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| * Removed debugger X (hide) buttonIgnacio Etcheverry2016-01-241-18/+0
* | Merge pull request #3435 from neikeq/output_focus_stealJuan Linietsky2016-01-251-1/+3
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| * | Fix Output panel annoying focus stealIgnacio Etcheverry2016-01-241-1/+3
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* / -Fixes a bunch of stdout errors, closes #2763 closes #2731Juan Linietsky2016-01-231-1/+3
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* -Massive editor dialog cleanupJuan Linietsky2016-01-171-9/+21
* Fix debugger close button and script editor "Show Debugger"Franklin Sobrinho2016-01-081-1/+2
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Remove last remaining variables of PR-3043Franklin Sobrinho2015-12-121-3/+1
* fix broken mergeJuan Linietsky2015-12-121-13/+0
* Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2015-12-121-4/+17
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| * Script debugger remains visible when using Debug->Show DebuggerFranklin Sobrinho2015-12-121-8/+16
* | -added option to keep debugger open, fixes #3031Juan Linietsky2015-12-121-2/+9
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* Fix small memory leakFranklin Sobrinho2015-10-281-1/+0
* -Ability to debug video memory usageJuan Linietsky2015-10-211-3/+51
* -Fixes on atlas import to save memory if mipmaps are not usedJuan Linietsky2015-10-201-0/+32
* more debugger fixesJuan Linietsky2015-08-041-0/+13
* error debuggerJuan Linietsky2015-08-041-0/+126
* live debug fixesJuan Linietsky2015-08-021-9/+10
* Live edit WORK IN PROGRESSJuan Linietsky2015-08-021-0/+378
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Fix process being debugged has exited pop up #1128Maximillian2015-01-081-2/+0
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-2/+2
* -fixed export templates not loading/exporting on WindowsJuan Linietsky2014-02-131-856/+856
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+884