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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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script_editor_debugger.cpp
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Merge pull request #3436 from neikeq/rm_dbg_x
Rémi Verschelde
2016-01-25
1
-18
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+0
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Removed debugger X (hide) button
Ignacio Etcheverry
2016-01-24
1
-18
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+0
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Merge pull request #3435 from neikeq/output_focus_steal
Juan Linietsky
2016-01-25
1
-1
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+3
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Fix Output panel annoying focus steal
Ignacio Etcheverry
2016-01-24
1
-1
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+3
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-Fixes a bunch of stdout errors, closes #2763 closes #2731
Juan Linietsky
2016-01-23
1
-1
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+3
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-Massive editor dialog cleanup
Juan Linietsky
2016-01-17
1
-9
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+21
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Fix debugger close button and script editor "Show Debugger"
Franklin Sobrinho
2016-01-08
1
-1
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+2
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Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
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+1
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Remove last remaining variables of PR-3043
Franklin Sobrinho
2015-12-12
1
-3
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+1
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fix broken merge
Juan Linietsky
2015-12-12
1
-13
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+0
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Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-12
1
-4
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+17
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Script debugger remains visible when using Debug->Show Debugger
Franklin Sobrinho
2015-12-12
1
-8
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+16
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-added option to keep debugger open, fixes #3031
Juan Linietsky
2015-12-12
1
-2
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+9
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Fix small memory leak
Franklin Sobrinho
2015-10-28
1
-1
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+0
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-Ability to debug video memory usage
Juan Linietsky
2015-10-21
1
-3
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+51
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-Fixes on atlas import to save memory if mipmaps are not used
Juan Linietsky
2015-10-20
1
-0
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+32
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more debugger fixes
Juan Linietsky
2015-08-04
1
-0
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+13
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error debugger
Juan Linietsky
2015-08-04
1
-0
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+126
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live debug fixes
Juan Linietsky
2015-08-02
1
-9
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+10
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Live edit WORK IN PROGRESS
Juan Linietsky
2015-08-02
1
-0
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+378
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Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
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+1
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Fix process being debugged has exited pop up #1128
Maximillian
2015-01-08
1
-2
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+0
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SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-2
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+2
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-fixed export templates not loading/exporting on Windows
Juan Linietsky
2014-02-13
1
-856
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+856
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GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
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+884