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path: root/tools/editor/property_editor.h (follow)
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* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-352/+0
* Implement single-field property change for multinode editPedro J. Estébanez2017-03-021-1/+6
* Add menu item for file resources in the inspector to reveal them in the FileS...Ray Koopa2017-02-271-1/+1
* Lot of work in new importer, importing textures now works.Juan Linietsky2017-02-011-1/+3
* Show transparency and accurate color for modulatevolzhs2017-01-241-0/+1
* Finish renaming *Frame GUI classes to *RectRémi Verschelde2017-01-141-1/+1
* some class renamesJuan Linietsky2017-01-121-1/+1
* It is now possible to name layers of different kinds!Juan Linietsky2017-01-101-0/+2
* Groundbreaking!! Godot resources can now be flagged to be local to the scene ...Juan Linietsky2017-01-101-0/+1
* -Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky2017-01-051-3/+5
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-4/+4
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Check keystore field when export Android release apkvolzhs2016-11-291-0/+2
* Modified resource menu for node scripts so it always goes through the new scr...Juan Linietsky2016-09-121-0/+1
* Proper function/property selection in visual script editing for property.Juan Linietsky2016-08-231-0/+4
* More progress on visual script editingJuan Linietsky2016-08-031-1/+3
* Changed import workflowJuan Linietsky2016-05-271-0/+2
* -begun implementing drag & drop editor wideJuan Linietsky2016-05-111-0/+13
* Changed barely visible PROPERTY_HINT_ALL_FLAGS buttons for checkboxesDaniel J. Ramirez2016-05-031-1/+2
* Add math/script expression evaluation in editor (#3620)Franco Eusébio Garcia2016-05-011-0/+28
* remove trailing whitespaceHubert Jarosz2016-03-091-2/+2
* Fix Project Settings dialog add/delete global variableFranklin Sobrinho2016-03-061-0/+7
* Revert "Better search for SectionedPropertyEditor, added "All" section"Juan Linietsky2016-01-231-8/+2
* Revert "Tree and PropertyEditor confirm value change on focus loss"Juan Linietsky2016-01-231-4/+4
* Tree and PropertyEditor confirm value change on focus lossFranklin Sobrinho2016-01-211-4/+4
* Better search for SectionedPropertyEditor, added "All" sectionFranklin Sobrinho2016-01-121-2/+8
* -Project settings can properly add/remove properties again, fixes #3177Juan Linietsky2016-01-101-0/+1
* -Ability to roll-back script-exported properties to their default value on th...Juan Linietsky2016-01-021-0/+2
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* small fix for undo redoJuan Linietsky2015-12-161-0/+1
* -split view of property editor and editor settingsJuan Linietsky2015-12-151-0/+25
* -remove (can be added back in editor settings) icons from property editorJuan Linietsky2015-12-111-0/+1
* Make ItemListEditor plugin functionalFranklin Sobrinho2015-12-031-1/+3
* Implement name filter to PropertyEditorFranklin Sobrinho2015-11-211-1/+9
* Merge branch 'master' of https://github.com/okamstudio/godotMarianoGNU2015-10-161-1/+6
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| * Large improvements on scene packing and managementreduz2015-10-101-1/+6
* | Merge branch 'master' of https://github.com/okamstudio/godotMariano Javier Suligoy2015-08-301-2/+8
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| * Show documentation for properties on hover.Juan Linietsky2015-08-251-0/+6
* | Edit default values. WARNING!!!Mariano Javier Suligoy2015-08-291-22/+24
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* new file dialog!Juan Linietsky2015-06-061-2/+2
* improved animation editorJuan Linietsky2015-05-251-0/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* -fixed bug on focus capture, now respets line/text editJuan Linietsky2015-01-031-0/+4
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-1/+1
* A bit of everything:Juan Linietsky2014-05-141-1/+1
* Auto select custom property value field when pop up, user can start typing to...marynate2014-02-271-0/+2
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+219