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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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property_editor.cpp
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Author
Age
Files
Lines
*
-better integration of ndee's theme
Juan Linietsky
2015-11-13
1
-0
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+1
*
remove unpexpected revert button, fixes #2614
Juan Linietsky
2015-10-17
1
-4
/
+48
*
Merge branch 'master' of https://github.com/okamstudio/godot
MarianoGNU
2015-10-16
1
-29
/
+120
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*
Large improvements on scene packing and management
reduz
2015-10-10
1
-30
/
+121
*
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Merge branch 'master' of https://github.com/okamstudio/godot
Mariano Javier Suligoy
2015-08-30
1
-11
/
+163
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*
-added hints to sprite v/hframes, fixes truncation problem
Juan Linietsky
2015-08-29
1
-1
/
+3
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*
make sure array is created if not existing, as noted by Guilherme Felipe
Juan Linietsky
2015-08-25
1
-1
/
+1
|
*
Show documentation for properties on hover.
Juan Linietsky
2015-08-25
1
-0
/
+55
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*
Ability to edit all kinds of arrays from the property editor.
Juan Linietsky
2015-08-25
1
-9
/
+104
*
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Edit default values. WARNING!!!
Mariano Javier Suligoy
2015-08-29
1
-252
/
+309
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/
*
Multiple, simultaneous node editing spuport!!
Juan Linietsky
2015-08-25
1
-1
/
+2
*
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-29
1
-2
/
+2
*
Multiple scene editing *POTENTIALLY UNSTABLE*
Juan Linietsky
2015-06-22
1
-1
/
+1
*
missing changes
Juan Linietsky
2015-06-14
1
-0
/
+1
*
new file dialog!
Juan Linietsky
2015-06-06
1
-12
/
+12
*
improved animation editor
Juan Linietsky
2015-05-25
1
-2
/
+26
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
Changed popup_centered by popup_centered_minsize in editor dialogs
Franklin Sobrinho
2015-04-08
1
-1
/
+1
*
Camel casing being capitalized only happens in the inspector now.
Nathan Warden
2015-03-23
1
-1
/
+1
*
New option to send canvas to render buffer
Juan Linietsky
2015-03-16
1
-0
/
+24
*
increase minimum range in property editor a bit
Juan Linietsky
2015-03-10
1
-1
/
+1
*
lot of work on 2D lighting and isometric maps
Juan Linietsky
2015-03-09
1
-3
/
+3
*
support for 2D shadow casters
Juan Linietsky
2015-03-02
1
-3
/
+37
*
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-01-03
1
-0
/
+73
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\
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*
-fixed bug on focus capture, now respets line/text edit
Juan Linietsky
2015-01-03
1
-0
/
+73
*
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-Work in progress visual shader editor *DOES NOT WORK YET*
Juan Linietsky
2015-01-03
1
-4
/
+8
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/
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-4
/
+4
*
3D Physics and Other Stuff
Juan Linietsky
2014-09-02
1
-0
/
+18
*
Fixed #185 Setting a new Texture for a Sprite node does not update preview
marynate
2014-06-15
1
-0
/
+7
*
Making Godot Easier to Use..
Juan Linietsky
2014-05-24
1
-0
/
+1
*
A bit of everything:
Juan Linietsky
2014-05-14
1
-5
/
+7
*
Make String::right count from pos instead of pos+1
marynate
2014-05-13
1
-2
/
+2
*
-Support for changing fonts
Juan Linietsky
2014-04-05
1
-1
/
+8
*
Auto select custom property value field when pop up, user can start typing to...
marynate
2014-02-27
1
-1
/
+52
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+2946