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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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property_editor.cpp
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Author
Age
Files
Lines
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
Changed popup_centered by popup_centered_minsize in editor dialogs
Franklin Sobrinho
2015-04-08
1
-1
/
+1
*
Camel casing being capitalized only happens in the inspector now.
Nathan Warden
2015-03-23
1
-1
/
+1
*
New option to send canvas to render buffer
Juan Linietsky
2015-03-16
1
-0
/
+24
*
increase minimum range in property editor a bit
Juan Linietsky
2015-03-10
1
-1
/
+1
*
lot of work on 2D lighting and isometric maps
Juan Linietsky
2015-03-09
1
-3
/
+3
*
support for 2D shadow casters
Juan Linietsky
2015-03-02
1
-3
/
+37
*
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-01-03
1
-0
/
+73
|
\
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*
-fixed bug on focus capture, now respets line/text edit
Juan Linietsky
2015-01-03
1
-0
/
+73
*
|
-Work in progress visual shader editor *DOES NOT WORK YET*
Juan Linietsky
2015-01-03
1
-4
/
+8
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/
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-4
/
+4
*
3D Physics and Other Stuff
Juan Linietsky
2014-09-02
1
-0
/
+18
*
Fixed #185 Setting a new Texture for a Sprite node does not update preview
marynate
2014-06-15
1
-0
/
+7
*
Making Godot Easier to Use..
Juan Linietsky
2014-05-24
1
-0
/
+1
*
A bit of everything:
Juan Linietsky
2014-05-14
1
-5
/
+7
*
Make String::right count from pos instead of pos+1
marynate
2014-05-13
1
-2
/
+2
*
-Support for changing fonts
Juan Linietsky
2014-04-05
1
-1
/
+8
*
Auto select custom property value field when pop up, user can start typing to...
marynate
2014-02-27
1
-1
/
+52
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+2946