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path: root/tools/editor/property_editor.cpp (follow)
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* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Changed popup_centered by popup_centered_minsize in editor dialogsFranklin Sobrinho2015-04-081-1/+1
* Camel casing being capitalized only happens in the inspector now.Nathan Warden2015-03-231-1/+1
* New option to send canvas to render bufferJuan Linietsky2015-03-161-0/+24
* increase minimum range in property editor a bitJuan Linietsky2015-03-101-1/+1
* lot of work on 2D lighting and isometric mapsJuan Linietsky2015-03-091-3/+3
* support for 2D shadow castersJuan Linietsky2015-03-021-3/+37
* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-01-031-0/+73
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| * -fixed bug on focus capture, now respets line/text editJuan Linietsky2015-01-031-0/+73
* | -Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky2015-01-031-4/+8
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* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-4/+4
* 3D Physics and Other StuffJuan Linietsky2014-09-021-0/+18
* Fixed #185 Setting a new Texture for a Sprite node does not update previewmarynate2014-06-151-0/+7
* Making Godot Easier to Use..Juan Linietsky2014-05-241-0/+1
* A bit of everything:Juan Linietsky2014-05-141-5/+7
* Make String::right count from pos instead of pos+1marynate2014-05-131-2/+2
* -Support for changing fontsJuan Linietsky2014-04-051-1/+8
* Auto select custom property value field when pop up, user can start typing to...marynate2014-02-271-1/+52
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+2946