| Commit message (Expand) | Author | Age | Files | Lines |
| * | -Fixes a bunch of stdout errors, closes #2763 closes #2731 | Juan Linietsky | 2016-01-23 | 1 | -2/+2 |
| * | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2016-01-23 | 1 | -63/+5 |
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| | * | Revert "Better search for SectionedPropertyEditor, added "All" section" | Juan Linietsky | 2016-01-23 | 1 | -63/+5 |
| * | | -Support the TRNS flag on libpng, fixes #3097 | Juan Linietsky | 2016-01-23 | 1 | -2/+2 |
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| * | Revert "Tree and PropertyEditor confirm value change on focus loss" | Juan Linietsky | 2016-01-23 | 1 | -24/+102 |
| * | Tree and PropertyEditor confirm value change on focus loss | Franklin Sobrinho | 2016-01-21 | 1 | -102/+24 |
| * | Add a visual editor to color picker. | MarianoGNU | 2016-01-15 | 1 | -1/+1 |
| * | Better search for SectionedPropertyEditor, added "All" section | Franklin Sobrinho | 2016-01-12 | 1 | -5/+63 |
| * | Merge pull request #3302 from MarianoGnu/bug_fixing2 | Rémi Verschelde | 2016-01-11 | 1 | -1/+11 |
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| | * | Allow to paste resources in inspector when text_hint indicates multiple types | MarianoGNU | 2016-01-10 | 1 | -1/+11 |
| * | | -Project settings can properly add/remove properties again, fixes #3177 | Juan Linietsky | 2016-01-10 | 1 | -0/+5 |
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| * | -Fix global transform cache not being cleared in 2D nodes, fixes many editor ... | Juan Linietsky | 2016-01-02 | 1 | -2/+0 |
| * | -Ability to roll-back script-exported properties to their default value on th... | Juan Linietsky | 2016-01-02 | 1 | -49/+121 |
| * | Properly hide assign/clear dialog, closes #2295 | Juan Linietsky | 2016-01-02 | 1 | -0/+3 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | small fix for undo redo | Juan Linietsky | 2015-12-16 | 1 | -0/+10 |
| * | added labels to sections and properties | Juan Linietsky | 2015-12-16 | 1 | -3/+16 |
| * | -split view of property editor and editor settings | Juan Linietsky | 2015-12-15 | 1 | -0/+171 |
| * | Fix array editor NodePath being relative to editor | Franklin Sobrinho | 2015-12-13 | 1 | -4/+14 |
| * | Merge pull request #2933 from TheHX/pr-shader-loader | Juan Linietsky | 2015-12-12 | 1 | -3/+13 |
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| | * | Fix shader loading, making possible load .shd and .sgp from editor | Franklin Sobrinho | 2015-11-27 | 1 | -3/+13 |
| * | | -remove (can be added back in editor settings) icons from property editor | Juan Linietsky | 2015-12-11 | 1 | -25/+51 |
| * | | Make ItemListEditor plugin functional | Franklin Sobrinho | 2015-12-03 | 1 | -3/+11 |
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| * | Fix property editor Matrix3 and Matrix32 editing | Franklin Sobrinho | 2015-11-23 | 1 | -1/+8 |
| * | Better PropertyEditor search | Franklin Sobrinho | 2015-11-22 | 1 | -3/+12 |
| * | Implement name filter to PropertyEditor | Franklin Sobrinho | 2015-11-21 | 1 | -8/+40 |
| * | -better integration of ndee's theme | Juan Linietsky | 2015-11-13 | 1 | -0/+1 |
| * | remove unpexpected revert button, fixes #2614 | Juan Linietsky | 2015-10-17 | 1 | -4/+48 |
| * | Merge branch 'master' of https://github.com/okamstudio/godot | MarianoGNU | 2015-10-16 | 1 | -29/+120 |
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| | * | Large improvements on scene packing and management | reduz | 2015-10-10 | 1 | -30/+121 |
| * | | Merge branch 'master' of https://github.com/okamstudio/godot | Mariano Javier Suligoy | 2015-08-30 | 1 | -11/+163 |
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| | * | -added hints to sprite v/hframes, fixes truncation problem | Juan Linietsky | 2015-08-29 | 1 | -1/+3 |
| | * | make sure array is created if not existing, as noted by Guilherme Felipe | Juan Linietsky | 2015-08-25 | 1 | -1/+1 |
| | * | Show documentation for properties on hover. | Juan Linietsky | 2015-08-25 | 1 | -0/+55 |
| | * | Ability to edit all kinds of arrays from the property editor. | Juan Linietsky | 2015-08-25 | 1 | -9/+104 |
| * | | Edit default values. WARNING!!! | Mariano Javier Suligoy | 2015-08-29 | 1 | -252/+309 |
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| * | Multiple, simultaneous node editing spuport!! | Juan Linietsky | 2015-08-25 | 1 | -1/+2 |
| * | Several performance improvements, mainly in loading and instancing scenes and... | Juan Linietsky | 2015-06-29 | 1 | -2/+2 |
| * | Multiple scene editing *POTENTIALLY UNSTABLE* | Juan Linietsky | 2015-06-22 | 1 | -1/+1 |
| * | missing changes | Juan Linietsky | 2015-06-14 | 1 | -0/+1 |
| * | new file dialog! | Juan Linietsky | 2015-06-06 | 1 | -12/+12 |
| * | improved animation editor | Juan Linietsky | 2015-05-25 | 1 | -2/+26 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | Changed popup_centered by popup_centered_minsize in editor dialogs | Franklin Sobrinho | 2015-04-08 | 1 | -1/+1 |
| * | Camel casing being capitalized only happens in the inspector now. | Nathan Warden | 2015-03-23 | 1 | -1/+1 |
| * | New option to send canvas to render buffer | Juan Linietsky | 2015-03-16 | 1 | -0/+24 |
| * | increase minimum range in property editor a bit | Juan Linietsky | 2015-03-10 | 1 | -1/+1 |
| * | lot of work on 2D lighting and isometric maps | Juan Linietsky | 2015-03-09 | 1 | -3/+3 |
| * | support for 2D shadow casters | Juan Linietsky | 2015-03-02 | 1 | -3/+37 |
| * | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-01-03 | 1 | -0/+73 |
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