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| * Add 2d unifrom scalemarynate2014-05-211-2/+20
* | Add pan mode in 2d editormarynate2014-05-212-3/+15
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* A bit of everything:Juan Linietsky2014-05-144-67/+1138
* Change key move behavior of canvas item editor to ignore zoom level; Addmarynate2014-05-102-16/+41
* Add lock and group icon to scene tree editormarynate2014-05-081-6/+6
* Press F key in 2d editor to center view to selected nodemarynate2014-05-062-2/+58
* Implement Shift+F1 as contextual help hotkey for script editor; There'smarynate2014-05-062-10/+10
* Start working on script editor helpmarynate2014-05-062-0/+13
* Lots of 3D improvements:Juan Linietsky2014-05-042-65/+233
* use Snap / Snap (Pixels) now save to scene fileDana Olson2014-04-231-3/+12
* heckJuan Linietsky2014-04-195-26/+104
* -Fixed a few bugs in ViewportJuan Linietsky2014-04-103-3/+3
* Merge pull request #237 from marynate/PR-maya-navreduz2014-04-052-189/+259
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| * Hold shift to speedup pan/zoom in maya navigation schememarynate2014-04-011-3/+12
| * Keep selection from been cleared when navigating in 3d viewportmarynate2014-04-011-0/+5
| * Fix bug in 3d navigation scheme selection; Add modo navigation schememarynate2014-04-012-5/+12
| * Disable transform operation when navigationmarynate2014-04-011-172/+173
| * Add maya style navigation scheme to 3d vieewportmarynate2014-04-012-18/+66
* | Merge pull request #241 from marynate/PR-viewport-hotkeyreduz2014-04-052-4/+59
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| * | Space to toggle maximize viewportmarynate2014-04-012-0/+55
| * | Add hotkey for switching viewportsmarynate2014-04-011-4/+4
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* | Merge pull request #247 from marynate/PR-path-editor-uireduz2014-04-051-31/+30
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| * | Make secondary handle 50% transparent in Path editor to distinguish frommarynate2014-04-031-31/+30
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* | Move point in Path2D edtitor now respect snap configure; Press Alt whenmarynate2014-04-032-19/+14
* | Use shift for control point in Paht2D editor (to be consistent with Path editor)marynate2014-04-031-1/+1
* | Fixed delete path2d node will crash editormarynate2014-04-031-4/+3
* | Fix #244 no path2d handles visiblemarynate2014-04-032-31/+50
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* Solved bug to select external editor urlsasori2014-03-051-1/+1
* Add F key to center 3d viewport to selected nodemarynate2014-02-231-0/+3
* -run script in editorJuan Linietsky2014-02-201-0/+1
* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2014-02-194-1934/+0
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| * Removal of obsolete editor plugins Fixes #64Vinzenz Feenstra2014-02-174-1934/+0
* | -improved physics ccdJuan Linietsky2014-02-191-1/+1
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* -fixed bug in Button now exporting font propertyJuan Linietsky2014-02-152-52/+184
* -fixed export templates not loading/exporting on WindowsJuan Linietsky2014-02-132-12/+15
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-0963-0/+25894