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| | * View > Settings isn't a check item.Felix Laurie von Massenbach2015-02-171-1/+1
| * | Merge pull request #1380 from ElectricSolstice/wparentheses_removalJuan Linietsky2015-03-221-3/+5
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| | * | Changed code to remove gcc -Wparentheses warnings.ElectricSolstice2015-02-161-3/+5
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| * | Merge pull request #1460 from MarianoGnu/masterJuan Linietsky2015-03-222-0/+22
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| | * | Register CheckBox class to create it using editor.Mariano Javier Suligoy2015-03-022-0/+22
| * | | Merge pull request #1537 from rollenrolm/issue_#931Juan Linietsky2015-03-222-13/+58
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| | * | | Fix issue #931: display current view name into editor's 3d scene viewportsrollenrolm2015-03-212-13/+58
| * | | | Fix for Issue #1484: Don't strip whitespace on line commentrollenrolm2015-03-221-2/+2
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| * | | New Demo, Screen Space ShadersJuan Linietsky2015-03-101-1/+1
| * | | lot of work on 2D lighting and isometric mapsJuan Linietsky2015-03-098-93/+230
| * | | support for 2D shadow castersJuan Linietsky2015-03-023-0/+588
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* | | Merge branch 'master' of https://github.com/okamstudio/godot into snapping2Carl Olsson2015-02-222-22/+137
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| * | Merge branch 'master' of https://github.com/okamstudio/godotCarl Olsson2015-02-153-6/+646
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| * | Reorder tile transforms so transpose occurs before flips. Much more intuitive...Carl Olsson2015-02-132-14/+15
| * | Moved wrapper function to TileMapEditor.Carl Olsson2015-02-112-5/+12
| * | Merge branch 'master' of https://github.com/okamstudio/godotCarl Olsson2015-02-111-1/+5
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| * | | Revert variant arg length to 5 and add 5 arg wrapper function for TileMap set...Carl Olsson2015-02-111-6/+6
| * | | Forgot to update tile transform buttons when picking tiles.Carl Olsson2015-02-032-4/+6
| * | | Finish GUI for tile transform.Carl Olsson2015-02-021-1/+43
| * | | Merge branch 'master' of https://github.com/okamstudio/godotCarl Olsson2015-02-023-9/+25
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| * | | | Working TileMap tile transpose transform.Carl Olsson2015-02-022-7/+23
| * | | | Prep for tile transpose transform.Carl Olsson2015-01-192-18/+65
* | | | | Renamed "snap to offset" to "snap relative". Better conveys meaning.Carl Olsson2015-02-202-17/+17
* | | | | Better 2D SnappingCarl Olsson2015-02-1513-254/+294
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* | | | Merge pull request #1362 from not-surt/tile_map_body_modeJuan Linietsky2015-02-141-6/+8
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| * | | | Added body mode property to TileMap to select between static and kinematic ph...Carl Olsson2015-02-131-6/+8
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* / | | New Navigation & Pathfinding support for 2DJuan Linietsky2015-02-142-0/+638
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* | | Merge pull request #1174 from adolson/autoreload-edited-scriptsJuan Linietsky2015-02-091-1/+5
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| * | fixesDana Olson2015-01-171-1/+2
| * | add option to automatically reload changed scriptsDana Olson2015-01-101-1/+4
* | | fixed world vertex issues in canvas item shaderJuan Linietsky2015-01-211-1/+1
* | | Visual Shader Editing for 2DJuan Linietsky2015-01-202-8/+24
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* | Color Ramp and Curve Map added to visual shader editing.Juan Linietsky2015-01-192-3/+906
* | -intentional breakage of shader graph to fix issues, existing graphs will be ...Juan Linietsky2015-01-181-1/+1
* | Merge pull request #1225 from marynate/PR-script-editor-close-tabJuan Linietsky2015-01-171-4/+7
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| * | Only show Close Tab confirmation when script has unsaved change;Update Close ...marynate2015-01-151-4/+7
* | | Merge pull request #1227 from marynate/PR-editor-line-colorJuan Linietsky2015-01-172-0/+2
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| * | | Add current_line_color ediotr setting for script and shader editormarynate2015-01-152-0/+2
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* / / Wrapped duplicated CellOp generation code in a function and added TileMap til...Carl Olsson2015-01-172-39/+46
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* | 2D shader progressreduz2015-01-114-53/+37
* | Fixes #1160BenH2015-01-111-2/+2
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* Fixes to GraphEdit:Juan Linietsky2015-01-082-9/+37
* -Fixed matrix and vec+scalar multiplication issues, fixes #1143Juan Linietsky2015-01-071-7/+28
* -changed type of C component of vec interp, fixes #1144Juan Linietsky2015-01-071-1/+1
* -Visual Shader Editing Finished, PLEASE TEST!Juan Linietsky2015-01-072-46/+91
* -attempt to be friendlier on non english keyboardsJuan Linietsky2015-01-043-8/+8
* -Fix shortcuts for OSX code completion, fixes #1111Juan Linietsky2015-01-041-0/+4
* -Completely removed EmptyControl (but added fallback), closes #1017Juan Linietsky2015-01-031-2/+2
* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-01-031-0/+4
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| * -fixed bug on focus capture, now respets line/text editJuan Linietsky2015-01-031-0/+4