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View > Settings isn't a check item.
Felix Laurie von Massenbach
2015-02-17
1
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+1
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Merge pull request #1380 from ElectricSolstice/wparentheses_removal
Juan Linietsky
2015-03-22
1
-3
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+5
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Changed code to remove gcc -Wparentheses warnings.
ElectricSolstice
2015-02-16
1
-3
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+5
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Merge pull request #1460 from MarianoGnu/master
Juan Linietsky
2015-03-22
2
-0
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+22
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Register CheckBox class to create it using editor.
Mariano Javier Suligoy
2015-03-02
2
-0
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+22
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Merge pull request #1537 from rollenrolm/issue_#931
Juan Linietsky
2015-03-22
2
-13
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+58
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Fix issue #931: display current view name into editor's 3d scene viewports
rollenrolm
2015-03-21
2
-13
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+58
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Fix for Issue #1484: Don't strip whitespace on line comment
rollenrolm
2015-03-22
1
-2
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+2
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New Demo, Screen Space Shaders
Juan Linietsky
2015-03-10
1
-1
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+1
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lot of work on 2D lighting and isometric maps
Juan Linietsky
2015-03-09
8
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+230
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support for 2D shadow casters
Juan Linietsky
2015-03-02
3
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+588
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Merge branch 'master' of https://github.com/okamstudio/godot into snapping2
Carl Olsson
2015-02-22
2
-22
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+137
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Merge branch 'master' of https://github.com/okamstudio/godot
Carl Olsson
2015-02-15
3
-6
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+646
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Reorder tile transforms so transpose occurs before flips. Much more intuitive...
Carl Olsson
2015-02-13
2
-14
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+15
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Moved wrapper function to TileMapEditor.
Carl Olsson
2015-02-11
2
-5
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+12
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Merge branch 'master' of https://github.com/okamstudio/godot
Carl Olsson
2015-02-11
1
-1
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+5
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Revert variant arg length to 5 and add 5 arg wrapper function for TileMap set...
Carl Olsson
2015-02-11
1
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+6
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Forgot to update tile transform buttons when picking tiles.
Carl Olsson
2015-02-03
2
-4
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+6
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Finish GUI for tile transform.
Carl Olsson
2015-02-02
1
-1
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+43
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Merge branch 'master' of https://github.com/okamstudio/godot
Carl Olsson
2015-02-02
3
-9
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+25
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Working TileMap tile transpose transform.
Carl Olsson
2015-02-02
2
-7
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+23
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Prep for tile transpose transform.
Carl Olsson
2015-01-19
2
-18
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+65
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Renamed "snap to offset" to "snap relative". Better conveys meaning.
Carl Olsson
2015-02-20
2
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+17
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Better 2D Snapping
Carl Olsson
2015-02-15
13
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+294
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Merge pull request #1362 from not-surt/tile_map_body_mode
Juan Linietsky
2015-02-14
1
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+8
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Added body mode property to TileMap to select between static and kinematic ph...
Carl Olsson
2015-02-13
1
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+8
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New Navigation & Pathfinding support for 2D
Juan Linietsky
2015-02-14
2
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+638
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Merge pull request #1174 from adolson/autoreload-edited-scripts
Juan Linietsky
2015-02-09
1
-1
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+5
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fixes
Dana Olson
2015-01-17
1
-1
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+2
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add option to automatically reload changed scripts
Dana Olson
2015-01-10
1
-1
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+4
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fixed world vertex issues in canvas item shader
Juan Linietsky
2015-01-21
1
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+1
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Visual Shader Editing for 2D
Juan Linietsky
2015-01-20
2
-8
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+24
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Color Ramp and Curve Map added to visual shader editing.
Juan Linietsky
2015-01-19
2
-3
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+906
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-intentional breakage of shader graph to fix issues, existing graphs will be ...
Juan Linietsky
2015-01-18
1
-1
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+1
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Merge pull request #1225 from marynate/PR-script-editor-close-tab
Juan Linietsky
2015-01-17
1
-4
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+7
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Only show Close Tab confirmation when script has unsaved change;Update Close ...
marynate
2015-01-15
1
-4
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+7
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Merge pull request #1227 from marynate/PR-editor-line-color
Juan Linietsky
2015-01-17
2
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+2
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Add current_line_color ediotr setting for script and shader editor
marynate
2015-01-15
2
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+2
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Wrapped duplicated CellOp generation code in a function and added TileMap til...
Carl Olsson
2015-01-17
2
-39
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+46
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2D shader progress
reduz
2015-01-11
4
-53
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+37
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Fixes #1160
BenH
2015-01-11
1
-2
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+2
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Fixes to GraphEdit:
Juan Linietsky
2015-01-08
2
-9
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+37
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-Fixed matrix and vec+scalar multiplication issues, fixes #1143
Juan Linietsky
2015-01-07
1
-7
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+28
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-changed type of C component of vec interp, fixes #1144
Juan Linietsky
2015-01-07
1
-1
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+1
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-Visual Shader Editing Finished, PLEASE TEST!
Juan Linietsky
2015-01-07
2
-46
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+91
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-attempt to be friendlier on non english keyboards
Juan Linietsky
2015-01-04
3
-8
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+8
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-Fix shortcuts for OSX code completion, fixes #1111
Juan Linietsky
2015-01-04
1
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+4
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-Completely removed EmptyControl (but added fallback), closes #1017
Juan Linietsky
2015-01-03
1
-2
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+2
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Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-01-03
1
-0
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+4
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-fixed bug on focus capture, now respets line/text edit
Juan Linietsky
2015-01-03
1
-0
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+4
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