| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | Added more translatable strings in code. Updated template tools.pot. | DimOkGamer | 2016-05-30 | 1 | -7/+7 | |
| | | | | | also improved Russian localization. | |||||
| * | -Some fixes to OSX retina scaling for window functions | Juan Linietsky | 2016-05-30 | 5 | -7/+12 | |
| | | | | | -Implemented HiDPI detection and support for Godot Editor! | |||||
| * | Merge pull request #4847 from Hinsbart/fix_icon_scale_new | Rémi Verschelde | 2016-05-29 | 1 | -4/+5 | |
| |\ | | | | | Proper alignment and fixed scaling for TileMapEditor tile icons. | |||||
| | * | Delete unused code in TileMapEditor | Andreas Haas | 2016-05-28 | 1 | -2/+0 | |
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| | * | Reorder tiles into nice columns | Bojidar Marinov | 2016-05-27 | 1 | -3/+6 | |
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| | * | Use scalar to scale TileMap icons | Andreas Haas | 2016-05-27 | 1 | -2/+2 | |
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| * | | Merge pull request #4843 from ↵ | Rémi Verschelde | 2016-05-29 | 2 | -0/+61 | |
| |\ \ | | | | | | | | | | | | | Paulb23/breakpoints_next_prev_and_remove_issue_1690 Added, goto next and previous breakpoint and remove all, issue 1690 | |||||
| | * | | Added, goto next and previous breakpoint and remove all, issue 1690 | Paulb23 | 2016-05-27 | 2 | -0/+61 | |
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| * | | Merge pull request #4822 from Paulb23/breakpoint_marker_issue_4750 | Rémi Verschelde | 2016-05-29 | 1 | -1/+3 | |
| |\ \ | | | | | | | Added breakpoint markers, issue 4750 | |||||
| | * | | Added breakpoint markers, issue 4750 | Paulb23 | 2016-05-26 | 1 | -1/+3 | |
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| * | | Merge pull request #4812 from neikeq/pr-search-bar | Rémi Verschelde | 2016-05-29 | 4 | -20/+22 | |
| |\ \ | | | | | | | ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar | |||||
| | * | | ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar | Ignacio Etcheverry | 2016-05-29 | 4 | -20/+22 | |
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| * | | Set more visible string to translatable | Geequlim | 2016-05-29 | 1 | -3/+1 | |
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| * | | Merge pull request #4852 from MarianoGnu/master | Mariano Javier Suligoy | 2016-05-28 | 1 | -0/+1 | |
| |\ \ | | | | | | | Remove focus from Sprite Region Editor dialog. Fixes #4751 | |||||
| | * | | Remove focus from Sprite Region Editor dialog. Fixes #4751 | MarianoGNU | 2016-05-27 | 1 | -0/+1 | |
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| * / | Changed import workflow | Juan Linietsky | 2016-05-27 | 1 | -0/+16 | |
| |/ | | | | | | | | | | | | | | | | -Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types | |||||
| * | Added settings to change marked and breakpoint color | Paulb23 | 2016-05-25 | 2 | -0/+4 | |
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| * | Set tooltip for SpriteRegionEditor | Andreas Haas | 2016-05-25 | 1 | -0/+1 | |
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| * | Add a slider for zooming TileMap preview icons. | Andreas Haas | 2016-05-24 | 2 | -0/+23 | |
| | | | | | Fixes #2413 | |||||
| * | -Improve resource previews | Juan Linietsky | 2016-05-23 | 11 | -265/+1167 | |
| | | | | | -Also fixed draw_texture_rect() tile parameter | |||||
| * | Added color themes to the text editor | Paulb23 | 2016-05-23 | 2 | -0/+73 | |
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| * | fix error when open project and close editor | volzhs | 2016-05-22 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | | | | | | | | | | ### when open project ### ``` ERROR: Attempt to connect nonexistent signal 'size_flags_changed' to method 'queue_sort' At: core\object.cpp:1400 ERROR: Attempt to connect nonexistent signal 'minimum_size_changed' to method '_child_minsize_changed' At: core\object.cpp:1400 ERROR: Attempt to connect nonexistent signal 'visibility_changed' to method '_child_minsize_changed' At: core\object.cpp:1400 ``` ### when close editor ### ``` ERROR: Nonexistent signal: size_flags_changed At: core\object.cpp:1458 ERROR: Nonexistent signal: minimum_size_changed At: core\object.cpp:1458 ERROR: Nonexistent signal: visibility_changed At: core\object.cpp:1458 ``` | |||||
| * | i18n: Use %d instead of %i in vformat | Rémi Verschelde | 2016-05-21 | 5 | -6/+6 | |
| | | | | | Fixes #4742. | |||||
| * | remove trailing whitespace | Hubert Jarosz | 2016-05-21 | 3 | -6/+6 | |
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| * | Merge pull request #4733 from akien-mga/pr-i18n-proofreading | Rémi Verschelde | 2016-05-21 | 35 | -196/+196 | |
| |\ | | | | | i18n: Proofreading of all strings | |||||
| | * | i18n: Second pass at proofreading | Rémi Verschelde | 2016-05-21 | 17 | -50/+50 | |
| | | | | | | | | | | | Mostly removing commented out strings, plus a few critical ones that should not be translated. | |||||
| | * | i18n: Proofreading of all strings | Rémi Verschelde | 2016-05-21 | 27 | -148/+148 | |
| | | | | | | | | | | | | | Done to ensure that no important identifiers are translatable, to fix compound strings using the new vformat() function, and some general English proofreading here and there. | |||||
| * | | Merge pull request #4722 from MarianoGnu/master | Rémi Verschelde | 2016-05-21 | 2 | -1/+110 | |
| |\ \ | | | | | | | Add Drag&Drop to ShaderGraphEditor's texture uniform graph node. | |||||
| | * | | Add Drag&Drop to ShaderGraphEditor's texture uniform graph node. | MarianoGNU | 2016-05-19 | 2 | -1/+110 | |
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| * / | Multiline duplication, issue #4661 | Paulb23 | 2016-05-19 | 1 | -6/+25 | |
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| * | New reworked AnimatedSprite! | Juan Linietsky | 2016-05-14 | 6 | -77/+733 | |
| | | | | | | | | | | -New SpriteFrames editor, with support for drag&drop, multiple animation sets, animation speed and loop. -New AnimatedSprite, with support for all the new features! AnimatedSprite3D has not been updated yet. -Added support for drag&drop to other editors, such as resourcepreload, sample library, etc. | |||||
| * | -begun implementing drag & drop editor wide | Juan Linietsky | 2016-05-11 | 1 | -0/+2 | |
| | | | | | | | -filesystem dock dnd support -property list dnd support -scene tree dnd support | |||||
| * | Added caret blink in text editor | Paulb23 | 2016-05-09 | 2 | -0/+10 | |
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| * | Fixed animation player auto-queue duplication and undo/redo | Paulb23 | 2016-05-07 | 2 | -7/+29 | |
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| * | i18n: Don't make print_line calls translatable | Rémi Verschelde | 2016-05-04 | 6 | -16/+16 | |
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| * | Modified editor strings to be translatable in the future | Juan Linietsky | 2016-05-03 | 43 | -848/+847 | |
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| * | AnimationPlayer: Prevent resetting timeline when pinned (#4497) | Rémi Verschelde | 2016-05-01 | 1 | -0/+3 | |
| | | | | Fixes #1019 | |||||
| * | Merge pull request #4485 from bojidar-bg/2d-snap-axis | Rémi Verschelde | 2016-04-29 | 1 | -3/+14 | |
| |\ | | | | | Allow dragging on only one axis when holding down shift in 2D | |||||
| | * | Allow dragging on only one (global) axis when holding down shift | Bojidar Marinov | 2016-04-29 | 1 | -3/+14 | |
| | | | | | | | | | Closes #1723 | |||||
| * | | Shader editor now uses text editor settings | Paulb23 | 2016-04-29 | 2 | -3/+31 | |
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| * | | Fixed shader editor syntax coloring | Paulb23 | 2016-04-29 | 1 | -0/+6 | |
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| * | | Merge pull request #4451 from JoshuaGrams/anim-tree-filter | Rémi Verschelde | 2016-04-28 | 1 | -23/+29 | |
| |\ \ | |/ |/| | Anim tree: add filters on Animation nodes | |||||
| | * | AnimationTree: add filters to Animation nodes. | Josh Grams | 2016-04-26 | 1 | -23/+29 | |
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| * | | Trim trailing white space on save, issue 4383 | Paulb23 | 2016-04-23 | 2 | -3/+53 | |
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| * | Adds a remove class item option in the theme editor. | Aren Villanueva | 2016-04-21 | 2 | -1/+64 | |
| | | | | | I've also added a get_stylebox_types helper function to the theme class in order to figure out exactly what types are available to a theme. | |||||
| * | Merge pull request #4302 from Anarchid/gridmap-navmesh | Rémi Verschelde | 2016-04-20 | 1 | -2/+15 | |
| |\ | | | | | Navmesh support for GridMaps | |||||
| | * | Implement GridMap support for navigation meshes | Anarchid | 2016-04-20 | 1 | -2/+15 | |
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| * | | Made trackpad behaviour optional in 3D mode (issue #4265) | Marc Gilleron | 2016-04-12 | 1 | -1/+2 | |
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| * | | Setting to change line number color | Paulb23 | 2016-04-08 | 1 | -0/+1 | |
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| * | | Merge pull request #4258 from neikeq/pr-imp-canvas-select | Rémi Verschelde | 2016-04-07 | 2 | -2/+11 | |
| |\ \ | | | | | | | Avoid selecting items from instanced scenes in CanvasItemEditorPlugin | |||||
