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| * | Modify margins with mouse inputMarianoGNU2016-06-202-262/+300
| * | Chance Snap for SnapMode and add AutoSlice option.MarianoGNU2016-06-202-120/+314
* | | Fixed save as not working with scriptsPaulb232016-06-221-0/+1
* | | Merge pull request #5344 from Paulb23/code_completion_colorsRémi Verschelde2016-06-222-0/+6
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| * | | Added code completion existing color settingPaulb232016-06-212-0/+2
| * | | Added code completion selected color settingPaulb232016-06-212-0/+2
| * | | Added code completion background color settingPaulb232016-06-212-0/+2
* | | | Merge pull request #5326 from MarianoGnu/issuesRémi Verschelde2016-06-211-0/+6
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| * | | | Don't create outlines from dummy meshes. Fixes #4718MarianoGNU2016-06-201-0/+6
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* | | | Renamed Trackpad Hint to Emulate 3 Button Mouse. (#5258)sunnystormy2016-06-211-1/+1
* | | | do not crash when generating preview of very large sound files, fixes #4123Juan Linietsky2016-06-202-12/+12
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* / / Changed save all scripts shortcut to avoid collision, fixes #4278Juan Linietsky2016-06-201-1/+1
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* / -Improved theme editor, when a new class is added, the members are created em...Juan Linietsky2016-06-202-36/+50
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* Remove unused connection. ShaderEditor should'nt handle ShaderGraphs.MarianoGNU2016-06-201-13/+19
* Make sure that scripts are reloaded if needed when they enter editing, fixes ...Juan Linietsky2016-06-192-4/+16
* Merge pull request #5283 from djrm/remove_printsRémi Verschelde2016-06-191-3/+1
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| * Removed lots of printsDaniel J. Ramirez2016-06-181-3/+1
* | Merge pull request #5166 from djrm/shortcutsRémi Verschelde2016-06-192-52/+62
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| * | Completed shortcuts for Tile Map EditorDaniel J. Ramirez2016-06-121-20/+24
| * | Added some shortcutable actions for animation player editorDaniel J. Ramirez2016-06-121-6/+16
| * | Added customizable shortcuts for tile map editorDaniel J. Ramirez2016-06-121-27/+23
* | | -Added trigger mode to tracks, useful for properties that work as triggers, s...Juan Linietsky2016-06-192-7/+13
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* | Merge pull request #5236 from djrm/fix_#5228Rémi Verschelde2016-06-192-9/+9
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| * | Visible path editor icons, fixes #5228Daniel J. Ramirez2016-06-152-9/+9
* | | Drop fully commented-out filesRémi Verschelde2016-06-183-967/+0
* | | Drop empty files that are not used anywhereRémi Verschelde2016-06-182-71/+0
* | | Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-1821-11/+561
* | | -added missing .inc filesJuan Linietsky2016-06-172-6/+71
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* | Merge pull request #5163 from Paulb23/script_editor_shortcutsRémi Verschelde2016-06-152-58/+58
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| * | Added shader editor shortcutsPaulb232016-06-131-11/+11
| * | Added script editor shortcutsPaulb232016-06-131-47/+47
* | | Merge pull request #5137 from nunodonato/fixaxismessagesJuan Linietsky2016-06-141-4/+4
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| * | | * fix messages when modifying on switching the active axisNuno Donato2016-06-101-4/+4
* | | | Merge pull request #5138 from Geequlim/TextureRegionEditorJuan Linietsky2016-06-132-6/+40
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| * | | | Add support for AtlasTexture resourcesGeequlim2016-06-102-6/+40
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* | | | Merge pull request #5165 from neikeq/pr-issue-5116Juan Linietsky2016-06-132-0/+47
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| * | | ConnectionsDock: Double click to create and go to signal connectionIgnacio Etcheverry2016-06-122-0/+47
* | | | Changed reload logic to auto-hard-reload scripts on save. It's simpler to use...Juan Linietsky2016-06-131-2/+7
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* | | fixed tile map editor plugin, all previews are now the same size, closes #4983Juan Linietsky2016-06-121-0/+6
* | | Changed how min/max icon size in ItemList works and replaced it by a fixed si...Juan Linietsky2016-06-121-1/+1
* | | rewrote LineEdit window repositioning code so it does not eat the last charac...Juan Linietsky2016-06-121-0/+1
* | | apply built-in scripts when running the game, closes #4987Juan Linietsky2016-06-111-1/+4
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* | add line spacing option to script and shader editor (#5105)volzhs2016-06-092-0/+4
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* -Ability to reload (and soft reload) tool scripts. Please test!Juan Linietsky2016-06-082-0/+15
* Improved breakpoint marker position, and scales with font sizePaulb232016-06-071-1/+0
* Enhanced StyleBoxTexture:Geequlim2016-06-052-68/+107
* Add plugin to pick texture region and patch margins for Patch9FrameGeequlim2016-06-052-98/+190
* SampleLibraryEditor: Initialize "is_playing" variableBłażej Szczygieł2016-06-031-1/+1
* Cleaned up remote menuJuan Linietsky2016-06-032-0/+27
* Added 3 more translatable stringsDimOkGamer2016-06-013-3/+3