aboutsummaryrefslogtreecommitdiff
path: root/tools/editor/plugins
Commit message (Expand)AuthorAgeFilesLines
* renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky2017-01-0846-81/+81
* Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-0726-139/+139
* Editor settings categories are now tidy and beautiful!Juan Linietsky2017-01-0516-156/+156
* -Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky2017-01-055-14/+14
* -GDScript support for accessing properties directlyJuan Linietsky2017-01-041-2/+6
* Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2017-01-046-24/+24
|\
| * Use right handed coordinate system for rotation matrices and quaternions. Als...Ferenc Arn2017-01-036-24/+24
* | -Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky2017-01-0413-152/+152
|/
* Begin modifying properties to make them more friendly to script and doc.Juan Linietsky2017-01-031-1/+1
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-0283-512/+512
* Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde2017-01-0233-260/+379
|\
| * WIP particle systemJuan Linietsky2017-01-011-0/+11
| * put some limits to max ubo sizes to avoid crashesJuan Linietsky2016-12-231-1/+0
| * baking now shows a proper button, and bakes can be saved.Juan Linietsky2016-12-232-0/+95
| * Blend shapes using transform feedback (GPU)Juan Linietsky2016-11-241-0/+2
| * Instancing is working! (hooray)Juan Linietsky2016-11-221-2/+6
| * all light types and shadows are working, pending a lot of clean-upJuan Linietsky2016-11-091-0/+14
| * -Many many fixesJuan Linietsky2016-10-292-4/+7
| * PBR more or less working, still working on bringing gizmos backJuan Linietsky2016-10-277-59/+55
| * Everything returning to normal in 3D, still a long way to goJuan Linietsky2016-10-191-0/+1
| * -the new shader language seems to workJuan Linietsky2016-10-072-166/+93
| * -Added ViewportContainer, this is the only way to make viewports show up in G...Juan Linietsky2016-10-053-4/+5
| * Begining of GLES3 renderer:Juan Linietsky2016-10-0328-79/+114
* | Merge pull request #7401 from Zylann/bucket_fill_previewRémi Verschelde2017-01-022-9/+89
|\ \
| * | Added option to toggle bucket fill previewMarc Gilleron2016-12-311-2/+3
| * | Added bucket fill previewMarc Gilleron2016-12-312-8/+87
* | | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-0179-79/+79
|/ /
* | TextureRegionEditor: Fix mouse wheel scroll speed.Andreas Haas2016-12-031-2/+2
* | Fix snap mode selector sticking in texture region moduleDmitry Kram2016-11-271-1/+1
* | Added snapping to 3D path handles to bring it in line with its 2D counterpartBen Hickling2016-11-141-0/+6
* | Prevent to select children if selection lock or instanced scenevolzhs2016-11-121-7/+14
* | Made background and symbol color follow the color APIPaulb232016-11-062-12/+4
* | style: Fix PEP8 whitespace issues in Python filesRémi Verschelde2016-11-011-1/+1
* | Fix memory leak with drag & drop on 2D viewportvolzhs2016-10-311-0/+1
* | Fix p_index out of size error when closing scriptvolzhs2016-10-311-1/+1
* | Fix 2 search menus are shownvolzhs2016-10-311-11/+6
* | Improve drag and drop on 2D viewportvolzhs2016-10-262-5/+452
* | Prevent unwanted script editor input on game crashHenrique Lacreta Alves2016-10-221-0/+1
* | SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde2016-10-171-0/+2
* | Merge pull request #6814 from Hinsbart/animplayerGeorge Marques2016-10-131-1/+1
|\ \
| * | Only show AnimationEditor automatically when an Animplayer is selected.Andreas Haas2016-10-131-1/+1
* | | Refresh TextureRegionEditor when region has been changed externally.Andreas Haas2016-10-112-0/+9
|/ /
* | Merge pull request #6775 from RandomShaper/one-based-col-numbersRémi Verschelde2016-10-111-1/+1
|\ \
| * | Make text column numbers one-basedPedro J. Estébanez2016-10-101-1/+1
* | | Refactor duplicated codePedro J. Estébanez2016-10-102-67/+5
* | | Add line length guideline to code editorsPedro J. Estébanez2016-10-102-0/+10
|/ /
* / Add shortcut to reset cursor position in 3D Editor ( #166 )Fabio Alessandrelli2016-10-042-0/+8
|/
* Merge pull request #6684 from Hinsbart/save_allRémi Verschelde2016-10-031-20/+1
|\
| * Fix "Save All" option in Script editor.Andreas Haas2016-10-021-20/+1
* | Merge pull request #6640 from Hinsbart/color_pickerRémi Verschelde2016-10-032-3/+122
|\ \