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* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-121-1/+1
| | | | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! (cherry picked from commit c7bc44d5ad9aae4902280012f7654e2318cd910e)
* -Improved theme editor, when a new class is added, the members are created ↵Juan Linietsky2016-06-201-36/+47
| | | | | | empty, closes #4619 -Made theme editor take less vertical space by using a scroll area
* -added missing .inc filesJuan Linietsky2016-06-171-5/+69
| | | | | | -Made it possible to change the editor theme -Added two options to theme editor plugin to create empty template themes and editor themes -Make sure that saved themes to .tres keep the null theme fields, to make it easier to keep those when saving/loading the theme
* rewrote LineEdit window repositioning code so it does not eat the last ↵Juan Linietsky2016-06-121-0/+1
| | | | character, closes #4992
* remove trailing whitespaceHubert Jarosz2016-05-211-1/+1
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* i18n: Second pass at proofreadingRémi Verschelde2016-05-211-6/+6
| | | | | Mostly removing commented out strings, plus a few critical ones that should not be translated.
* i18n: Proofreading of all stringsRémi Verschelde2016-05-211-1/+1
| | | | | | Done to ensure that no important identifiers are translatable, to fix compound strings using the new vformat() function, and some general English proofreading here and there.
* Modified editor strings to be translatable in the futureJuan Linietsky2016-05-031-32/+32
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* Adds a remove class item option in the theme editor.Aren Villanueva2016-04-211-1/+63
| | | | I've also added a get_stylebox_types helper function to the theme class in order to figure out exactly what types are available to a theme.
* Fix editors panels, of the bottom panel, not resizing in some casesFranklin Sobrinho2016-03-151-2/+4
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* -Massive editor dialog cleanupJuan Linietsky2016-01-171-5/+10
| | | | -Added a bottom menu list
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* Fix ButtonGroup broken layoutMarianoGNU2015-10-191-19/+17
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* new file dialog!Juan Linietsky2015-06-061-3/+3
| | | | | | | | | -ItemList control for easier lists/thumbnails -New file dialog, with support for thumbnails, favorites, recent places, etc -Moved .fscache out of the project, no more bugs due to committed/pulled .fscache! -Dir dialog now sorts directories
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
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* Register CheckBox class to create it using editor.Mariano Javier Suligoy2015-03-021-0/+20
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* -fixed bug in Button now exporting font propertyJuan Linietsky2014-02-151-41/+178
| | | | | | | | -made GUI Theme editor usable -editor does not allow to export or create .pck in the same path as a project -changed .pck format (lacked support for versioning so couldn't change it), previous was causing crashes and is now incompatible, just re-export. -will not look for .pck files recursively, was causing unexpected behaviors -fixed execution of Godot in paths with non unicode characters in Windows, OSX and Linux.
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+696