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path: root/tools/editor/plugins/spatial_editor_plugin.cpp (follow)
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* * Added numpad emulation (fixes #3612)Nuno2016-02-121-4/+16
* -Property apply limits to V/H Splits in main editor window. Fixes #3567Juan Linietsky2016-02-081-1/+3
* -fixed bug related to mouse cursor changes, fixes #3366Juan Linietsky2016-01-181-0/+2
* -Massive editor dialog cleanupJuan Linietsky2016-01-171-1/+4
* -Moved all the "root" input handling for GUI from individual Controls to View...Juan Linietsky2016-01-161-1/+1
* Spatial/Canvas Editor: Ignore unhandled input if there is a dialogIgnacio Etcheverry2016-01-151-2/+2
* Remove unnecessary fail conditions when loading SpatialEditor stateIgnacio Etcheverry2016-01-111-27/+21
* Remember Transform menu settings for the Spatial EditorIgnacio Etcheverry2016-01-111-0/+28
* Fix some error messagesFranklin Sobrinho2016-01-091-8/+0
* Fix KP5 toggle perspective shortcut, fixes #2035Juan Linietsky2016-01-041-1/+4
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* fixed and improved selection and list selection, closes #2852Juan Linietsky2015-12-131-47/+87
* Merge pull request #2831 from neikeq/select_menu_patchJuan Linietsky2015-11-191-51/+51
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| * Show select menu on button pressed (instead of released)neikeq2015-11-191-51/+51
* | Merge pull request #2786 from neikeq/node_select_menuJuan Linietsky2015-11-181-9/+144
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| * Added selection menu to spatial and canvas editorsneikeq2015-11-191-9/+144
* | Merge pull request #2702 from TheHX/fix_align_with_viewJuan Linietsky2015-11-181-5/+5
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| * | Fix "Align with view" undo, fixes #1443Franklin Sobrinho2015-10-291-5/+5
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* / Small fixes in some editor dialogsFranklin Sobrinho2015-10-181-32/+10
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* misc cleanupJuan Linietsky2015-10-171-1/+2
* -Properly keep animation editor and viewport state while switching scene tabsJuan Linietsky2015-08-291-1/+16
* -fixed many memory initialization issuesJuan Linietsky2015-06-061-0/+10
* -compatibility option for physicsbody layers, fixes #1842Juan Linietsky2015-05-101-0/+1
* fixed SpatialEditor::_init_indications. loopcounter "i" used ambiguousehriche2015-05-061-3/+3
* -Changed Godot exit to be clean.Juan Linietsky2015-04-201-12/+29
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Merge pull request #1378 from erbridge/settings_not_checkboxJuan Linietsky2015-03-221-1/+1
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| * View > Settings isn't a check item.Felix Laurie von Massenbach2015-02-171-1/+1
* | Fix issue #931: display current view name into editor's 3d scene viewportsrollenrolm2015-03-211-13/+56
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* -attempt to be friendlier on non english keyboardsJuan Linietsky2015-01-041-6/+6
* added blender/maya like zoom stylejaromirhribal2014-12-281-4/+21
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-22/+22
* -Much improvement to baked light bakerJuan Linietsky2014-10-271-1/+1
* -added custom metadata to physics shapes (2D only for now)Juan Linietsky2014-10-161-4/+11
* ColladaJuan Linietsky2014-10-141-1/+1
* Little BitsJuan Linietsky2014-10-121-41/+181
* Misc BitsJuan Linietsky2014-10-091-0/+74
* Huge Amount of BugFixJuan Linietsky2014-10-031-0/+31
* Fixing Issues...Juan Linietsky2014-09-191-1/+41
* fix skeleton AABB computation, addeded shadeless view modeJuan Linietsky2014-09-181-0/+13
* Merge pull request #593 from marynate/PR-gizmo-opacityJuan Linietsky2014-09-171-2/+5
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| * Add editor setting: Manipulator Gizmo Opacitymarynate2014-07-151-2/+5
* | CollisionPolygon (3D)Juan Linietsky2014-09-161-0/+6
* | Camera FixesJuan Linietsky2014-09-151-1/+38
* | Make sure View Grid state saved with scene statemarynate2014-07-151-2/+1
* | Fixed #470 View grid toggle in 3d not workingmarynate2014-07-151-0/+7
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* Add align with view in 3d editor viewport (useful for aligning camera withmarynate2014-06-131-3/+37
* Lots of 3D improvements:Juan Linietsky2014-05-041-61/+200
* -Fixed a few bugs in ViewportJuan Linietsky2014-04-101-1/+1
* Merge pull request #237 from marynate/PR-maya-navreduz2014-04-051-188/+246
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