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path: root/tools/editor/plugins/resource_preloader_editor_plugin.cpp
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* Style: Cleanups, added headers, renamed filesRémi Verschelde2017-01-161-2/+1
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-5/+5
* rename String.extension() -> String.get_extension() / String.basename() -> St...Juan Linietsky2017-01-141-2/+2
* New API for visibility in both CanvasItem and SpatialJuan Linietsky2017-01-131-1/+1
* renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky2017-01-081-2/+2
* Begin modifying properties to make them more friendly to script and doc.Juan Linietsky2017-01-031-1/+1
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-14/+14
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* i18n: Second pass at proofreadingRémi Verschelde2016-05-211-2/+2
* i18n: Proofreading of all stringsRémi Verschelde2016-05-211-4/+4
* New reworked AnimatedSprite!Juan Linietsky2016-05-141-0/+108
* Modified editor strings to be translatable in the futureJuan Linietsky2016-05-031-18/+18
* Rename path to pathssanikoyes2016-03-181-3/+3
* Allow select multiple files in ResourcePreloaderEditorsanikoyes2016-03-171-27/+31
* remove trailing whitespaceHubert Jarosz2016-03-091-1/+1
* -Massive editor dialog cleanupJuan Linietsky2016-01-171-5/+13
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* new file dialog!Juan Linietsky2015-06-061-2/+2
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Changed popup_centered by popup_centered_minsize in editor dialogsFranklin Sobrinho2015-04-081-2/+2
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+388