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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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Author
Age
Files
Lines
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-100
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+0
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Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-1
/
+1
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renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-08
1
-2
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+2
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-2
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+2
*
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-3
/
+4
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PBR more or less working, still working on bringing gizmos back
Juan Linietsky
2016-10-27
1
-2
/
+2
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*
Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
1
-1
/
+2
*
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Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
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/
*
Completed the support for plugins! It is not possible to add plugins.
Juan Linietsky
2016-02-27
1
-3
/
+3
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
2D Animation Improvements
Juan Linietsky
2014-07-06
1
-71
/
+71
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GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+99