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path: root/tools/editor/plugins/multimesh_editor_plugin.cpp (follow)
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* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* Small fixes in some editor dialogsFranklin Sobrinho2015-10-181-15/+5
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* -display/emulate_touchscreen now really emulates a touchscreenJuan Linietsky2015-08-291-0/+2
| | | | -icons to show node menus
* Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky2015-06-221-1/+1
| | | | | | | | | | | -ability to edit multiple scenes at the same time -resource internal IDs are now persistent, this makes multiple scene editing possible but maaaaay result in file corruption bugs (tested and could not find anything but possibility exists because core code changed, report immediately if you find this). -properly save settings, layout, etc when edited -script editing is independent from scene editing now -show a yellow box when a script belongs to the scene
* Merge pull request #1662 from TheHX/fix_pluginsJuan Linietsky2015-04-181-10/+7
|\ | | | | Fix toolbar menu position(RichText and MultiMesh plugins)
| * Fix toolbar menu position(RichText and MultiMesh plugins)Franklin Sobrinho2015-04-091-10/+7
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* | Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
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* Changed popup_centered by popup_centered_minsize in editor dialogsFranklin Sobrinho2015-04-081-9/+9
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* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+470