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authorFranklin Sobrinho2015-04-09 09:48:46 -0300
committerFranklin Sobrinho2015-04-09 09:48:46 -0300
commit5cb4ba24d392b1a58b029b3ca315100b1c1d8a0a (patch)
tree0629ec66c27b2d5a99df1e79a63ed2dca8c949a1 /tools/editor/plugins/multimesh_editor_plugin.cpp
parent3fddc9e55a66b9a2fb60ddbdf8d309f8ed57c4ab (diff)
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Fix toolbar menu position(RichText and MultiMesh plugins)
Diffstat (limited to 'tools/editor/plugins/multimesh_editor_plugin.cpp')
-rw-r--r--tools/editor/plugins/multimesh_editor_plugin.cpp17
1 files changed, 7 insertions, 10 deletions
diff --git a/tools/editor/plugins/multimesh_editor_plugin.cpp b/tools/editor/plugins/multimesh_editor_plugin.cpp
index 93a953e64..43cd227c8 100644
--- a/tools/editor/plugins/multimesh_editor_plugin.cpp
+++ b/tools/editor/plugins/multimesh_editor_plugin.cpp
@@ -29,8 +29,7 @@
#include "multimesh_editor_plugin.h"
#include "scene/gui/box_container.h"
#include "scene/3d/mesh_instance.h"
-
-
+#include "spatial_editor_plugin.h"
void MultiMeshEditor::_node_removed(Node *p_node) {
@@ -299,7 +298,7 @@ void MultiMeshEditor::_menu_option(int p_option) {
void MultiMeshEditor::edit(MultiMeshInstance *p_multimesh) {
- node=p_multimesh;
+ node=p_multimesh;
}
@@ -326,7 +325,8 @@ MultiMeshEditor::MultiMeshEditor() {
options = memnew( MenuButton );
- add_child(options);
+ //add_child(options);
+ SpatialEditor::get_singleton()->add_control_to_menu_panel(options);
options->set_area_as_parent_rect();
options->set_text("MultiMesh");
@@ -341,7 +341,6 @@ MultiMeshEditor::MultiMeshEditor() {
populate_dialog->add_child(vbc);
populate_dialog->set_child_rect(vbc);
-
HBoxContainer *hbc = memnew( HBoxContainer );
surface_source = memnew( LineEdit );
@@ -435,10 +434,10 @@ bool MultiMeshEditorPlugin::handles(Object *p_object) const {
void MultiMeshEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
- multimesh_editor->show();
+ multimesh_editor->options->show();
} else {
- multimesh_editor->hide();
+ multimesh_editor->options->hide();
multimesh_editor->edit(NULL);
}
@@ -457,9 +456,7 @@ MultiMeshEditorPlugin::MultiMeshEditorPlugin(EditorNode *p_node) {
multimesh_editor->set_margin(MARGIN_TOP,0);
multimesh_editor->set_margin(MARGIN_BOTTOM,10);
-
-
- multimesh_editor->hide();
+ multimesh_editor->options->hide();
}