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path: root/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp (follow)
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* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-518/+0
* Various fixes detected using PVS-Studio static analyzer.Thaer Razeq2017-02-281-1/+1
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-4/+4
* Type renames:Juan Linietsky2017-01-111-2/+2
* PopupMenu now emits both index_pressed and id_pressed instead of item_pressed...Juan Linietsky2017-01-081-1/+1
* renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky2017-01-081-1/+1
* Editor settings categories are now tidy and beautiful!Juan Linietsky2017-01-051-1/+1
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-5/+5
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Removed unused variables (second pass) + dead codeRémi Verschelde2016-07-071-2/+0
* Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-181-0/+28
* i18n: Second pass at proofreadingRémi Verschelde2016-05-211-4/+4
* Modified editor strings to be translatable in the futureJuan Linietsky2016-05-031-9/+9
* -fixed many memory initialization issuesJuan Linietsky2015-06-061-0/+1
* Add iostream include to collada plugin and change to light occluder to use ca...Carl Olsson2015-03-231-13/+2
* lot of work on 2D lighting and isometric mapsJuan Linietsky2015-03-091-2/+4
* support for 2D shadow castersJuan Linietsky2015-03-021-0/+500