| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-12 | 1 | -1/+1 |
| | | | | | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! (cherry picked from commit c7bc44d5ad9aae4902280012f7654e2318cd910e) | ||||
| * | Removed unused variables (second pass) + dead code | Rémi Verschelde | 2016-07-07 | 1 | -9/+3 |
| | | | | | Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable | ||||
| * | do not crash when generating preview of very large sound files, fixes #4123 | Juan Linietsky | 2016-06-20 | 1 | -5/+5 |
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| * | Add missing license headers in our source files (#5255) | Rémi Verschelde | 2016-06-18 | 1 | -0/+28 |
| | | | | Also removes a couple wrong Godot headers from third-party source files. | ||||
| * | -Some fixes to OSX retina scaling for window functions | Juan Linietsky | 2016-05-30 | 1 | -2/+7 |
| | | | | | -Implemented HiDPI detection and support for Godot Editor! | ||||
| * | fix six possible "divide by zero" | Hubert Jarosz | 2016-03-09 | 1 | -1/+5 |
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| * | thumbnail preview for AtlasTextures | hondres | 2016-01-19 | 1 | -3/+16 |
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| * | -Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs ↵ | Juan Linietsky | 2016-01-03 | 1 | -0/+76 |
| | | | | | | | and speeds up. Closes #2040 -Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040 | ||||
| * | -support for stereo ima-adpcm sample compression & playback | Juan Linietsky | 2015-11-09 | 1 | -1/+7 |
| | | | | | -support for converting samples to ima-adpcm upon export | ||||
| * | misc cleanup | Juan Linietsky | 2015-10-17 | 1 | -1/+1 |
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| * | -fixed many memory initialization issues | Juan Linietsky | 2015-06-06 | 1 | -2/+3 |
| | | | | | | -fixed deadlock on previews thread -fixed compilation errors on unix | ||||
| * | mesh preview | reduz | 2015-05-31 | 1 | -0/+112 |
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| * | work in progress, resource previews | Juan Linietsky | 2015-05-31 | 1 | -0/+664 |
