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tools
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plugins
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canvas_item_editor_plugin.cpp
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Author
Age
Files
Lines
*
keep previous rotation when using rotate tool. fixes #3788.
volzhs
2016-02-22
1
-1
/
+1
*
Insert new key helper is back to 2D editor, missed it?
Juan Linietsky
2016-02-09
1
-2
/
+4
*
-Property apply limits to V/H Splits in main editor window. Fixes #3567
Juan Linietsky
2016-02-08
1
-0
/
+1
*
-avoid allowing selection of canvasitems inside a viewport, fixes #1383
reduz
2016-01-24
1
-0
/
+59
*
-Massive editor dialog cleanup
Juan Linietsky
2016-01-17
1
-11
/
+13
*
-Moved all the "root" input handling for GUI from individual Controls to View...
Juan Linietsky
2016-01-16
1
-1
/
+1
*
Spatial/Canvas Editor: Ignore unhandled input if there is a dialog
Ignacio Etcheverry
2016-01-15
1
-1
/
+1
*
Fix some error messages
Franklin Sobrinho
2016-01-09
1
-2
/
+2
*
Fix uniform scaling of non-square CanvasItem nodes
Rémi Verschelde
2016-01-06
1
-34
/
+24
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
-property change object's rotation pivot on children of scaled CanvasLayer, f...
reduz
2015-12-29
1
-2
/
+4
*
-added a visual tool to change the pivot of a sprite/asprite/polygon/etc. Clo...
reduz
2015-12-28
1
-34
/
+66
*
fixed and improved selection and list selection, closes #2852
Juan Linietsky
2015-12-13
1
-53
/
+88
*
Allow selecting CanvasLayer children in canvas editor
neikeq
2015-11-23
1
-9
/
+3
*
Merge pull request #2831 from neikeq/select_menu_patch
Juan Linietsky
2015-11-19
1
-1
/
+1
|
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*
Show select menu on button pressed (instead of released)
neikeq
2015-11-19
1
-1
/
+1
*
|
-remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260
Juan Linietsky
2015-11-19
1
-1
/
+1
*
|
Merge pull request #2786 from neikeq/node_select_menu
Juan Linietsky
2015-11-18
1
-75
/
+214
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*
Added selection menu to spatial and canvas editors
neikeq
2015-11-19
1
-75
/
+214
*
|
Small fixes in some editor dialogs
Franklin Sobrinho
2015-10-18
1
-24
/
+36
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/
*
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-10-17
1
-0
/
+3
|
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*
Merge pull request #2357 from volzhs/prevent-to-change-tool-mode
Juan Linietsky
2015-10-17
1
-0
/
+3
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*
remove shift key check because shift + v in use with tool mode
volzhs
2015-08-11
1
-2
/
+2
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*
prevent to change tool mode when control or shift key is pressed
volzhs
2015-08-11
1
-0
/
+3
*
|
|
misc cleanup
Juan Linietsky
2015-10-17
1
-1
/
+1
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/
/
*
/
beautiful visual menu to change anchors
Juan Linietsky
2015-08-24
1
-0
/
+120
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/
*
fix "v" pivot adjust function
Juan Linietsky
2015-06-16
1
-1
/
+11
*
made changing pivot simpler in 2D nodes (just press v with mouse over position)
Juan Linietsky
2015-06-12
1
-4
/
+42
*
-Changed Godot exit to be clean.
Juan Linietsky
2015-04-20
1
-8
/
+31
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
Renamed "snap to offset" to "snap relative". Better conveys meaning.
Carl Olsson
2015-02-20
1
-15
/
+15
*
Better 2D Snapping
Carl Olsson
2015-02-15
1
-168
/
+259
*
2D shader progress
reduz
2015-01-11
1
-1
/
+10
*
-attempt to be friendlier on non english keyboards
Juan Linietsky
2015-01-04
1
-1
/
+1
*
-fixed key insert from editor window (#976)
Juan Linietsky
2015-01-02
1
-1
/
+1
*
Replace TileMapEditor floating tile palette with HSplitContainer.
Carl Olsson
2014-12-29
1
-1
/
+11
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-3
/
+3
*
Polygon2D
Juan Linietsky
2014-07-07
1
-0
/
+19
*
2D Animation Improvements
Juan Linietsky
2014-07-06
1
-67
/
+585
*
Making Godot Easier to Use..
Juan Linietsky
2014-05-24
1
-0
/
+15
*
Merge pull request #436 from marynate/PR-2d-uniform-scale
reduz
2014-05-20
1
-2
/
+20
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*
Add 2d unifrom scale
marynate
2014-05-21
1
-2
/
+20
*
|
Add pan mode in 2d editor
marynate
2014-05-21
1
-3
/
+12
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/
*
Change key move behavior of canvas item editor to ignore zoom level; Add
marynate
2014-05-10
1
-15
/
+34
*
Add lock and group icon to scene tree editor
marynate
2014-05-08
1
-6
/
+6
*
Press F key in 2d editor to center view to selected node
marynate
2014-05-06
1
-0
/
+54
*
use Snap / Snap (Pixels) now save to scene file
Dana Olson
2014-04-23
1
-3
/
+12
*
heck
Juan Linietsky
2014-04-19
1
-0
/
+4
*
-Fixed a few bugs in Viewport
Juan Linietsky
2014-04-10
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+2308