| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | 2017-03-05 | 1 | -0/+0 |
| | | | | | | | The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful. | ||||
| * | Regenerated icons with the new faster exporter, Added and fixed some icons | Daniel J. Ramirez | 2016-06-08 | 1 | -0/+0 |
| | | |||||
| * | Added missing icons for some nodes, changed instance icons | Daniel J. Ramirez | 2016-06-05 | 1 | -0/+0 |
| | | |||||
| * | New icons, almost all the icons have an svg version, plus a more consistent look | Daniel J. Ramirez | 2016-06-04 | 1 | -0/+0 |
| | | |||||
| * | -Added configuration warning system for nodes | Juan Linietsky | 2016-05-17 | 1 | -0/+0 |
| | | | | | | -Added a new "add" and "instance" buttons for scene tree -Added a vformat() function to ease translation work | ||||
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+0 |
