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path: root/tools/editor/editor_themes.cpp
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* Editor settings categories are now tidy and beautiful!Juan Linietsky2017-01-051-2/+2
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* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
| | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games!
* -Added VeryLowDPI and MidDPI modes to Godot editor.Juan Linietsky2016-09-131-2/+3
| | | | -Improved HiDPI detection (requires resolution of > 2000 in X axis)
* -Cleaned up find/replace bar for replace (made selection only default if ↵Juan Linietsky2016-09-111-7/+6
| | | | | | selection exists), also made buttons look like buttons -Fixed a bug related to theme propagation, may be able to solve #6443, #6302 and others. Please test.
* Move hardcoded theme colors from editor_node into editor_themesRalf Hölzemer2016-09-091-0/+5
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* Clean up editor theme creationGeequlim2016-06-181-0/+77