| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-12 | 1 | -1/+1 |
| * | Export immediately if only one device present | Pawel Kowal | 2016-11-15 | 1 | -6/+17 |
| * | Fix autosave when run on remote device | volzhs | 2016-06-24 | 1 | -3/+1 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | Ability to visually debug geometry visually: | Juan Linietsky | 2015-09-20 | 1 | -1/+33 |
| * | -Merged the file server with the live editing and remote debug | Juan Linietsky | 2015-08-06 | 1 | -1/+18 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | SceneMainLoop -> SceneTree | Juan Linietsky | 2014-11-05 | 1 | -1/+1 |
| * | More 3D Improvements | Juan Linietsky | 2014-05-29 | 1 | -1/+13 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+116 |
