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*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-211
/
+0
*
fix custom scene arguments from the editor
Benjamin Bäumler
2017-02-27
1
-2
/
+6
*
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-21
1
-1
/
+1
*
Style: Cleanups, added headers, renamed files
Rémi Verschelde
2017-01-16
1
-0
/
+1
*
Editor settings categories are now tidy and beautiful!
Juan Linietsky
2017-01-05
1
-3
/
+3
*
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-05
1
-6
/
+6
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Allows to start the scene with custom arguments within the editor
bebae
2016-12-21
1
-10
/
+6
*
Improve debug focus behavior
Pedro J. Estébanez
2016-09-14
1
-0
/
+4
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Ability to visually debug geometry visually:
Juan Linietsky
2015-09-20
1
-0
/
+31
*
new editor settings customization of where to run the game from the editor
Juan Linietsky
2015-08-30
1
-1
/
+65
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+111