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path: root/tools/editor/editor_path.cpp (follow)
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* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-215/+0
* Style: Cleanups, added headers, renamed filesRémi Verschelde2017-01-161-0/+1
* PopupMenu now emits both index_pressed and id_pressed instead of item_pressed...Juan Linietsky2017-01-081-1/+1
* renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky2017-01-081-2/+2
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-10/+10
* Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2017-01-021-1/+1
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| * Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* | Click the inspected objet name to see all subresources.Juan Linietsky2016-09-171-1/+97
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* Removed unused variables (second pass) + dead codeRémi Verschelde2016-07-071-1/+0
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* -removed resources dock, good bye old friendJuan Linietsky2015-09-011-1/+5
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Fixed too many little issues, check the issues closed today.Juan Linietsky2014-09-211-1/+7
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+109