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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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path:
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tools
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editor
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editor_node.h
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Author
Age
Files
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*
renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-08
1
-2
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+2
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-1
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+1
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Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-2
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+2
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-Added ViewportContainer, this is the only way to make viewports show up in G...
Juan Linietsky
2016-10-05
1
-2
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+2
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Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
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+1
*
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Merge pull request #6673 from J08nY/issue-update-spinner
Rémi Verschelde
2016-10-09
1
-0
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+1
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editor_node: add an option to stop the update spinner from spinning, fixes #6653
J08nY
2016-10-08
1
-0
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+1
*
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Merge pull request #6479 from RandomShaper/improve-debug-focus
Rémi Verschelde
2016-10-03
1
-0
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+1
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Improve debug focus behavior
Pedro J. Estébanez
2016-09-14
1
-0
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+1
*
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Call run callback
Juan Linietsky
2016-09-14
1
-0
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+1
*
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Added API version and hashing to ObjectTypeDB
Juan Linietsky
2016-09-14
1
-1
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+7
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-Add a distraction free mode button (so users know it's there)
Juan Linietsky
2016-09-13
1
-1
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+5
*
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Made it possible to properly draw over the 2D canvas for 2D objects. Arranged...
Juan Linietsky
2016-09-10
1
-1
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+2
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Likely with bugs and with some features are missing, as well as profiler supp...
Juan Linietsky
2016-08-06
1
-0
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+12
*
More progress on visual script editing
Juan Linietsky
2016-08-03
1
-0
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+1
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"FileSystem" dock now instance all selected scenes in one action
Franklin Sobrinho
2016-07-21
1
-1
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+2
*
Renamed scenes_dock to filesystem_dock (makes more sense, it has not been a s...
Juan Linietsky
2016-07-21
1
-3
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+3
*
Save all edited scenes when Runing (and auto-save is enabled). Fixes #4410
MarianoGNU
2016-07-08
1
-2
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+3
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Cleanup: drop ImportSettingsDialog, replaced by contextual actions
Rémi Verschelde
2016-07-08
1
-3
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+0
*
Fix addon disabling
Franklin Sobrinho
2016-07-04
1
-1
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+1
*
Editor properly reloads scenes if they changed on disk or were reimported
Juan Linietsky
2016-06-28
1
-1
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+3
*
Ask about selecting a main scene if one has not been selected.
Juan Linietsky
2016-06-27
1
-0
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+2
*
Fix error reporting when a scene is not imported properly, closes #3968
Juan Linietsky
2016-06-26
1
-2
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+2
*
Drop empty files that are not used anywhere
Rémi Verschelde
2016-06-18
1
-1
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+0
*
-added missing .inc files
Juan Linietsky
2016-06-17
1
-0
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+1
*
-Add visible IO errors when closing a file fails due to it being locked (most...
Juan Linietsky
2016-06-13
1
-0
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+1
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-Heavily improved editor startup and exit performance
Juan Linietsky
2016-06-07
1
-0
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+3
*
Created a NodeDock with signals and groups
Juan Linietsky
2016-06-04
1
-1
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+3
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Signals became a tab
Juan Linietsky
2016-06-03
1
-0
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+1
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Cleaned up remote menu
Juan Linietsky
2016-06-03
1
-1
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+1
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Merge pull request #4926 from Paulb23/fullscreen_and_distraction_free_mode
Rémi Verschelde
2016-06-02
1
-1
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+9
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Added fullscreen and distraction free modes
Paulb23
2016-05-30
1
-1
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+9
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Ability to reload scripts on running game
Juan Linietsky
2016-06-01
1
-0
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+1
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-Some fixes to OSX retina scaling for window functions
Juan Linietsky
2016-05-30
1
-0
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+1
*
Changed import workflow
Juan Linietsky
2016-05-27
1
-0
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+5
*
-Improve resource previews
Juan Linietsky
2016-05-23
1
-0
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+2
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Merge remote-tracking branch 'origin/master'
Juan Linietsky
2016-05-21
1
-2
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+2
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remove trailing whitespace
Hubert Jarosz
2016-05-21
1
-2
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+2
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First version of Profiler
Juan Linietsky
2016-05-21
1
-1
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+3
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*
Contextualized Scene Tree menu
Juan Linietsky
2016-05-16
1
-0
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+1
*
ability to drag scenes from filesystem to tree for instancing
Juan Linietsky
2016-05-11
1
-1
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+1
*
-begun implementing drag & drop editor wide
Juan Linietsky
2016-05-11
1
-1
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+9
*
Move export GUI debug toggle to export settings window
eska
2016-04-28
1
-1
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+0
*
Enables the possibility of editing on multiple plugins at same time on same o...
hodes
2016-04-02
1
-3
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+33
*
-Made editor support SSL certs by default (embedded them)
Juan Linietsky
2016-03-12
1
-1
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+1
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-4
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+4
*
Adds EditorPlugin::remove_control_from_bottom_panel()
Zher Huei Lee
2016-02-28
1
-0
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+1
*
Completed the support for plugins! It is not possible to add plugins.
Juan Linietsky
2016-02-27
1
-11
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+27
*
Added option to restart custom scene
Ignacio Etcheverry
2016-02-17
1
-0
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+1
*
Fix _quick_run method (Play custom scene)
Ignacio Etcheverry
2016-02-17
1
-1
/
+1
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