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editor_node.h
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Author
Age
Files
Lines
*
Drop empty files that are not used anywhere
Rémi Verschelde
2016-06-18
1
-1
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+0
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-added missing .inc files
Juan Linietsky
2016-06-17
1
-0
/
+1
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-Add visible IO errors when closing a file fails due to it being locked (most...
Juan Linietsky
2016-06-13
1
-0
/
+1
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-Heavily improved editor startup and exit performance
Juan Linietsky
2016-06-07
1
-0
/
+3
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Created a NodeDock with signals and groups
Juan Linietsky
2016-06-04
1
-1
/
+3
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Signals became a tab
Juan Linietsky
2016-06-03
1
-0
/
+1
*
Cleaned up remote menu
Juan Linietsky
2016-06-03
1
-1
/
+1
*
Merge pull request #4926 from Paulb23/fullscreen_and_distraction_free_mode
Rémi Verschelde
2016-06-02
1
-1
/
+9
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Added fullscreen and distraction free modes
Paulb23
2016-05-30
1
-1
/
+9
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Ability to reload scripts on running game
Juan Linietsky
2016-06-01
1
-0
/
+1
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-Some fixes to OSX retina scaling for window functions
Juan Linietsky
2016-05-30
1
-0
/
+1
*
Changed import workflow
Juan Linietsky
2016-05-27
1
-0
/
+5
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-Improve resource previews
Juan Linietsky
2016-05-23
1
-0
/
+2
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Merge remote-tracking branch 'origin/master'
Juan Linietsky
2016-05-21
1
-2
/
+2
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remove trailing whitespace
Hubert Jarosz
2016-05-21
1
-2
/
+2
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First version of Profiler
Juan Linietsky
2016-05-21
1
-1
/
+3
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/
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Contextualized Scene Tree menu
Juan Linietsky
2016-05-16
1
-0
/
+1
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ability to drag scenes from filesystem to tree for instancing
Juan Linietsky
2016-05-11
1
-1
/
+1
*
-begun implementing drag & drop editor wide
Juan Linietsky
2016-05-11
1
-1
/
+9
*
Move export GUI debug toggle to export settings window
eska
2016-04-28
1
-1
/
+0
*
Enables the possibility of editing on multiple plugins at same time on same o...
hodes
2016-04-02
1
-3
/
+33
*
-Made editor support SSL certs by default (embedded them)
Juan Linietsky
2016-03-12
1
-1
/
+1
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-4
/
+4
*
Adds EditorPlugin::remove_control_from_bottom_panel()
Zher Huei Lee
2016-02-28
1
-0
/
+1
*
Completed the support for plugins! It is not possible to add plugins.
Juan Linietsky
2016-02-27
1
-11
/
+27
*
Added option to restart custom scene
Ignacio Etcheverry
2016-02-17
1
-0
/
+1
*
Fix _quick_run method (Play custom scene)
Ignacio Etcheverry
2016-02-17
1
-1
/
+1
*
-Property apply limits to V/H Splits in main editor window. Fixes #3567
Juan Linietsky
2016-02-08
1
-1
/
+1
*
Fix Output panel annoying focus steal
Ignacio Etcheverry
2016-01-24
1
-0
/
+1
*
-Massive editor dialog cleanup
Juan Linietsky
2016-01-17
1
-15
/
+29
*
Merge pull request #2928 from akien-mga/pr-subscene-icon-in-dock
Rémi Verschelde
2016-01-15
1
-5
/
+3
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Moved subscene creation from scene menu to an icon on the scene dock
Rémi Verschelde
2015-11-27
1
-5
/
+3
*
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Allow to override the default editor layout
Ignacio Etcheverry
2016-01-11
1
-2
/
+2
*
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Quick open now can open multiple scenes and scripts
Franklin Sobrinho
2016-01-08
1
-1
/
+1
*
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Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
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-Ensure .tscn and .tres always save in a deterministic way, fixes #2495
Juan Linietsky
2015-12-31
1
-2
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+2
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-Fix to progress dialog, speding it up
Juan Linietsky
2015-12-21
1
-2
/
+2
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Added input actions renaming
Ignacio Etcheverry
2015-12-14
1
-2
/
+2
*
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-scenes are properly reloaded when a dependency changes, fixes #2896
Juan Linietsky
2015-12-13
1
-0
/
+1
*
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Merge pull request #2873 from neikeq/editor_layouts
Juan Linietsky
2015-12-08
1
-1
/
+15
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Editor layouts menu
neikeq
2015-11-25
1
-1
/
+15
*
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-orphan resource explorer dialog + tools menu
Juan Linietsky
2015-11-29
1
-0
/
+3
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*
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Put 2D, 3D and Script editor index in enum
neikeq
2015-11-25
1
-0
/
+6
*
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Implement name filter to PropertyEditor
Franklin Sobrinho
2015-11-21
1
-0
/
+7
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/
*
Ask confirmation on closing a scene tab
Julian Murgia - StraToN
2015-11-19
1
-0
/
+2
*
-fixed tabs
Juan Linietsky
2015-11-18
1
-1
/
+5
*
Fix #2623
Julian Murgia - StraToN
2015-10-22
1
-0
/
+1
*
Merge pull request #2380 from StraToN/tabs-buttons
Juan Linietsky
2015-10-17
1
-0
/
+1
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*
Added close button to tab. Added 4 display policies for this close button (sh...
Julian Murgia - StraToN
2015-08-18
1
-0
/
+1
*
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Large improvements on scene packing and management
reduz
2015-10-10
1
-1
/
+2
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